package openfl.display3D {
	
	
	/**
	 * @externs
	 */
	final public class Context3DTextureFormat {
		
		public static const BGR_PACKED:String = "bgrPacked565";
		public static const BGRA:String = "bgra";
		public static const BGRA_PACKED:String = "bgraPacked4444";
		public static const COMPRESSED:String = "compressed";
		public static const COMPRESSED_ALPHA:String = "compressedAlpha";
		public static const RGBA_HALF_FLOAT:String = "rgbaHalfFloat";
		
	}
	
	
}