package openfl.display3D {
	
	
	/**
	 * @externs
	 */
	final public class Context3DWrapMode {
		
		public static const CLAMP:String = "clamp";
		public static const CLAMP_U_REPEAT_V:String = "clamp_u_repeat_y";
		public static const REPEAT:String = "repeat";
		public static const REPEAT_U_CLAMP_V:String = "repeat_u_clamp_y";
		
	}
	
	
}