

declare namespace openfl.media {
	
	
	/**
	 * The SoundLoaderContext class provides security checks for files that load
	 * sound. SoundLoaderContext objects are passed as an argument to the
	 * constructor and the `load()` method of the Sound class.
	 *
	 * When you use this class, consider the following security model: 
	 *
	 * 
	 *  * Loading and playing a sound is not allowed if the calling file is in
	 * a network sandbox and the sound file to be loaded is local.
	 *  * By default, loading and playing a sound is not allowed if the calling
	 * is local and tries to load and play a remote sound. A user must grant
	 * explicit permission to allow this.
	 *  * Certain operations dealing with sound are restricted. The data in a
	 * loaded sound cannot be accessed by a file in a different domain unless you
	 * implement a URL policy file. Sound-related APIs that fall under this
	 * restriction are the `Sound.id3` property and the
	 * `SoundMixer.computeSpectrum()`,
	 * `SoundMixer.bufferTime`, and `SoundTransform()`
	 * methods.
	 * 
	 *
	 * However, in Adobe AIR, content in the `application` security
	 * sandbox(content installed with the AIR application) are not restricted by
	 * these security limitations.
	 *
	 * For more information related to security, see the Flash Player Developer
	 * Center Topic: [Security](http://www.adobe.com/go/devnet_security_en).
	 */
	export class SoundLoaderContext {
		
		
		/**
		 * The number of milliseconds to preload a streaming sound into a buffer
		 * before the sound starts to stream.
		 *
		 * Note that you cannot override the value of
		 * `SoundLoaderContext.bufferTime` by setting the global
		 * `SoundMixer.bufferTime` property. The
		 * `SoundMixer.bufferTime` property affects the buffer time for
		 * embedded streaming sounds in a SWF file and is independent of dynamically
		 * created Sound objects(that is, Sound objects created in
		 * ActionScript).
		 */
		public bufferTime:number;
		
		/**
		 * Specifies whether the application should try to download a URL policy file
		 * from the loaded sound's server before beginning to load the sound. This
		 * property applies to sound that is loaded from outside the calling file's
		 * own domain using the `Sound.load()` method.
		 *
		 * Set this property to `true` when you load a sound from
		 * outside the calling file's own domain and code in the calling file needs
		 * low-level access to the sound's data. Examples of low-level access to a
		 * sound's data include referencing the `Sound.id3` property to
		 * get an ID3Info object or calling the
		 * `SoundMixer.computeSpectrum()` method to get sound samples from
		 * the loaded sound. If you try to access sound data without setting the
		 * `checkPolicyFile` property to `true` at loading
		 * time, you may get a SecurityError exception because the required policy
		 * file has not been downloaded.
		 *
		 * If you don't need low-level access to the sound data that you are
		 * loading, avoid setting `checkPolicyFile` to `true`.
		 * Checking for a policy file consumes network bandwidth and might delay the
		 * start of your download, so it should only be done when necessary.
		 *
		 * When you call `Sound.load()` with
		 * `SoundLoaderContext.checkPolicyFile` set to `true`,
		 * Flash Player or AIR must either successfully download a relevant URL
		 * policy file or determine that no such policy file exists before it begins
		 * downloading the specified sound. Flash Player or AIR performs the
		 * following actions, in this order, to verify the existence of a policy
		 * file:
		 *
		 * 
		 *  * Flash Player or AIR considers policy files that have already been
		 * downloaded.
		 *  * Flash Player or AIR tries to download any pending policy files
		 * specified in calls to `Security.loadPolicyFile()`.
		 *  * Flash Player or AIR tries to download a policy file from the default
		 * location that corresponds to the sound's URL, which is
		 * `/crossdomain.xml` on the same server as
		 * `URLRequest.url`.(The sound's URL is specified in the
		 * `url` property of the URLRequest object passed to
		 * `Sound.load()` or the Sound() constructor function.)
		 * 
		 *
		 * In all cases, Flash Player or AIR requires that an appropriate policy
		 * file exist on the sound's server, that it provide access to the sound file
		 * at `URLRequest.url` by virtue of the policy file's location,
		 * and that it allow the domain of the calling file to access the sound,
		 * through one or more `<allow-access-from>` tags. 
		 *
		 * If you set `checkPolicyFile` to `true`, Flash
		 * Player or AIR waits until the policy file is verified before loading the
		 * sound. You should wait to perform any low-level operations on the sound
		 * data, such as calling `Sound.id3` or
		 * `SoundMixer.computeSpectrum()`, until `progress` and
		 * `complete` events are dispatched from the Sound object. 
		 *
		 * If you set `checkPolicyFile` to `true` but no
		 * appropriate policy file is found, you will not receive an error until you
		 * perform an operation that requires a policy file, and then Flash Player or
		 * AIR throws a `SecurityError` exception. After you receive a
		 * `complete` event, you can test whether a relevant policy file
		 * was found by getting the value of `Sound.id3` within a
		 * `try` block and seeing if a `SecurityError` is
		 * thrown.
		 *
		 * Be careful with `checkPolicyFile` if you are downloading
		 * sound from a URL that uses server-side HTTP redirects. Flash Player or AIR
		 * tries to retrieve policy files that correspond to the `url`
		 * property of the URLRequest object passed to `Sound.load()`. If
		 * the final sound file comes from a different URL because of HTTP redirects,
		 * then the initially downloaded policy files might not be applicable to the
		 * sound's final URL, which is the URL that matters in security
		 * decisions.
		 *
		 * If you find yourself in this situation, here is one possible solution.
		 * After you receive a `progress` or `complete` event,
		 * you can examine the value of the `Sound.url` property, which
		 * contains the sound's final URL. Then call the
		 * `Security.loadPolicyFile()` method with a policy file URL that
		 * you calculate based on the sound's final URL. Finally, poll the value of
		 * `Sound.id3` until no exception is thrown.
		 *
		 * This does not apply to content in the AIR application sandbox. Content
		 * in the application sandbox always has programatic access to sound content,
		 * regardless of its origin.
		 *
		 * For more information related to security, see the Flash Player
		 * Developer Center Topic: [Security](http://www.adobe.com/go/devnet_security_en).
		 */
		public checkPolicyFile:boolean;
		
		
		/**
		 * Creates a new sound loader context object.
		 * 
		 * @param bufferTime      The number of seconds to preload a streaming sound
		 *                        into a buffer before the sound starts to stream.
		 * @param checkPolicyFile Specifies whether the existence of a URL policy
		 *                        file should be checked upon loading the object
		 *                       (`true`) or not.
		 */
		public constructor (bufferTime?:number, checkPolicyFile?:boolean);
		
		
	}
	
	
}


export default openfl.media.SoundLoaderContext;