import type { MultiFn2 } from "@thi.ng/defmulti";
import type { IShape2 } from "./api.js";
import type { Arc } from "./api/arc.js";
import type { Ellipse } from "./api/ellipse.js";
import type { Path } from "./api/path.js";
import type { Polygon } from "./api/polygon.js";
import type { Rect } from "./api/rect.js";
export type RotateFn = {
    (shape: Arc, theta: number): Path;
    (shape: Ellipse, theta: number): Path;
    (shape: Rect, theta: number): Polygon;
    <T extends IShape2>(shape: T, theta: number): T;
} & MultiFn2<IShape2, number, IShape2>;
/**
 * Rotates given 2D shape by `theta` (in radians).
 *
 * @remarks
 * Currently implemented for:
 *
 * - {@link Arc}
 * - {@link BPatch}
 * - {@link Circle}
 * - {@link ComplexPolygon}
 * - {@link Cubic}
 * - {@link Ellipse}
 * - {@link Extra}
 * - {@link Group}
 * - {@link Line}
 * - {@link Path}
 * - {@link Points}
 * - {@link Polygon}
 * - {@link Polyline}
 * - {@link Quad}
 * - {@link Quadratic}
 * - {@link Ray}
 * - {@link Rect}
 * - {@link Text}
 * - {@link Triangle}
 *
 * @param shape
 * @param theta
 */
export declare const rotate: RotateFn;
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