/**
 * Computes linear fog factor `[0,1]`, based on given fog min/max distances.
 *
 * @param dist - float
 * @param start - float
 * @param end - float
 *
 */
export declare const fogLinear: import("@thi.ng/shader-ast").TaggedFn3<"float", "float", "float", "float">;
//# sourceMappingURL=linear.d.ts.map