/**
 * Converts linearized 2D index `i` into a vec2 UV coord, based on given
 * texture `size` (in pixels).
 *
 * @param i -
 * @param size -
 */
export declare const indexToUV: import("@thi.ng/shader-ast").TaggedFn2<"int", "ivec2", "vec2">;
/**
 * Inverse operation of {@link indexToUV}. Converts vec2 UV coord into
 * linearized 2D index, based on given texture `width` (in pixels).
 *
 * @param i -
 * @param width -
 */
export declare const uvToIndex: import("@thi.ng/shader-ast").TaggedFn2<"vec2", "int", "int">;
//# sourceMappingURL=index-uv.d.ts.map