/**
 * Returns signed distance from `p` to cylinder centered around Y-axis
 * with height `h` and radius `r`.
 *
 * @param p - vec3
 * @param h - float
 * @param r - float
 */
export declare const sdfCylinder: import("@thi.ng/shader-ast").TaggedFn3<"vec3", "float", "float", "float">;
//# sourceMappingURL=cylinder.d.ts.map