declare const _default: "\n#ifdef USE_INSTANCING_INDIRECT\n  mat4 instanceMatrix = getInstancedMatrix();\n\n  #ifdef USE_INSTANCING_COLOR_INDIRECT\n    vColor *= getColorTexture();\n  #endif\n#endif\n";
export default _default;
//# sourceMappingURL=instanced_vertex.glsl.d.ts.map