import { ILoader, IMaterial, Loader, LoadingManager } from 'threepipe';
import { SortWorkerManager } from '../cpp-sorter/SortWorkerManager';
import { GaussianSplatGeometry } from '../geometry/GaussianSplatGeometry';
import { GaussianSplatMesh } from '../mesh/GaussianSplatMesh';
export declare class SplatLoader extends Loader implements ILoader {
    sortWorkerManager: SortWorkerManager;
    materialConstructor: (_: GaussianSplatGeometry) => IMaterial | undefined;
    constructor(manager?: LoadingManager);
    onGeometryLoad: (_: GaussianSplatGeometry) => void;
    load(url: string, onLoad?: (data: GaussianSplatMesh) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void): void;
    loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise<GaussianSplatMesh>;
}
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