import type { Props } from '@threlte/core';
import type { ShaderMaterial, ColorRepresentation } from 'three';
export type FakeGlowMaterialProps = Props<ShaderMaterial> & {
    /**
     * @default 0.1
     */
    falloff?: number;
    /**
     * @default 6.0
     */
    glowInternalRadius?: number;
    /**
     * @default 'green'
     */
    glowColor?: ColorRepresentation;
    /**
     * @default 1.0
     */
    glowSharpness?: number;
};
