import { CubeCamera, WebGLCubeRenderTarget } from 'three';
/**
 * creates a CubeCamera and renderTarget instance
 */
export declare const useCubeCamera: (near: () => number | undefined, far: () => number | undefined, resolution: () => number | undefined) => {
    camera: CubeCamera;
    renderTarget: WebGLCubeRenderTarget;
};
