import { Group } from 'three';
import { type Props } from '@threlte/core';
import type { Snippet } from 'svelte';
interface XROriginProps extends Props<Group> {
    ref?: Group;
    children?: Snippet<[{
        ref: Group;
    }]>;
}
/**
 * `<XROrigin />` represents the position of the XR user's feet. The XR
 * camera (headset) is parented to this group, and any `<Controller>` / `<Hand>`
 * components nested inside attach here instead of the scene root. Transforming
 * the origin (position, rotation, scale) transforms the user in the scene —
 * useful for teleportation, dolly rigs, and resizing the user.
 *
 * Only one `<XROrigin>` may be mounted within a given `<XR>`.
 *
 * ```svelte
 * <XROrigin position={[0, 0, 5]} rotation.y={Math.PI}>
 * <Controller left />
 * <Controller right />
 * <Hand left />
 * <Hand right />
 * </XROrigin>
 * ```
 *
 * Without an `<XROrigin>`, controllers and hands continue to attach to the
 * scene root (existing behaviour, unchanged).
 */
declare const XrOrigin: import("svelte").Component<XROriginProps, {}, "ref">;
type XrOrigin = ReturnType<typeof XrOrigin>;
export default XrOrigin;
