/// <reference types="node" />
import { z } from 'zod';
import { updatePeriodSchema } from './schemas';
export * as schemas from './schemas';
/**
 * Endorse or abstain from endorsing a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.endorseMod}
 */
export declare const endorseMod: (options: {
    input: {
        gameId: string;
        modId: number | string;
        modVersion: string;
        endorseStatus: 'endorse' | 'abstain';
    };
    signal?: AbortSignal;
}) => Promise<{
    message: string;
    status: "Undecided" | "Abstained" | "Endorsed";
}>;
/**
 * Retrieve all changelogs for a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getChangelogs}
 */
export declare const getChangelogs: (options: {
    input: {
        modId: number | string;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<Record<string, string[]>>;
/**
 * Retrieves details about a collection.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getCollection}
 */
export declare const getCollection: (options: {
    input: {
        slug: string;
    };
    signal?: AbortSignal;
}) => Promise<import("./types").ICollection>;
/**
 * Retrieves details about a collection revision.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getCollectionRevision}
 */
export declare const getCollectionRevision: (options: {
    input: {
        collectionSlug: string;
        revisionNumber: number;
    };
    signal?: AbortSignal;
}) => Promise<{
    installationInfo?: string | undefined;
    status: string;
    revisionNumber: number;
    rating: {
        positive: number;
        average: number;
        total: number;
    };
    id: number;
    updatedAt: string;
    createdAt: string;
    contentPreviewLink: string;
    adultContent: string;
    bugReports: {
        id: number;
        description: string;
        user: {
            name: string;
            avatar: string;
            memberId: number;
        };
        updatedAt: string;
        createdAt: string;
        collectionBugStatusId: number;
        collectionRevisionId: number;
        title: string;
        userId: number;
    }[];
    collection: import("./types").ICollection;
    collectionChangelog: {
        revisionNumber: number;
        id: number;
        description: string;
        updatedAt: string;
        createdAt: string;
        collectionRevisionId: number;
    };
    collectionId: number;
    collectionSchema: {
        id: number;
        version: string;
        updatedAt: string;
        createdAt: string;
    };
    collectionSchemaId: number;
    downloadLink: string;
    externalResources: {
        id: number;
        name: string;
        version: string;
        collectionRevisionId: number;
        fileExpression: string;
        instructions: string;
        optional: boolean;
        resourceType: string;
        resourceUrl: string;
    }[];
    fileSize: number;
    gameVersions: {
        id: number;
        reference: string;
    }[];
    latest: boolean;
    metadata: {
        ratingValue: "positive" | "negative" | "abstained";
    };
    modFiles: {
        file?: {
            sizeInBytes?: string | undefined;
            modId: number;
            fileId: number;
            date: number;
            count: number;
            name: string;
            version: string;
            description: string;
            size: number;
            mod: {
                author?: string | undefined;
                pictureUrl?: string | undefined;
                status: string;
                gameId: number;
                modId: number;
                id: number;
                name: string;
                version: string;
                summary: string;
                description: string;
                category: string;
                game: {
                    id?: number | undefined;
                    name?: string | undefined;
                    domainName: string;
                };
                ipAddress: string;
                modCategory: {
                    name: string;
                    category_id: number;
                    parent_category: number | false;
                };
                trackingData: {
                    test?: number | undefined;
                };
                uid: string;
                uploader: {
                    name: string;
                    avatar: string;
                    memberId: number;
                };
            };
            game: {
                id?: number | undefined;
                name?: string | undefined;
                domainName: string;
            };
            uid: string;
            categoryId: number;
            manager: number;
            owner: {
                name: string;
                avatar: string;
                memberId: number;
            };
            primary: number;
            reportLink: string;
            requirementsAlert: number;
            scanned: number;
            uCount: number;
            uri: string;
        } | undefined;
        gameId: number;
        fileId: number;
        id: number;
        version: string;
        collectionRevisionId: number;
        optional: boolean;
        updatePolicy: string;
    }[];
    revisionStatus: string;
}>;
/**
 * Retrieves all collections for a game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getCollections}
 */
export declare const getCollections: (options: {
    input: {
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<import("./types").ICollection[]>;
/**
 * Retrieves a list of color schemes used by Nexus Mods.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getColorSchemes}
 */
export declare const getColorSchemes: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    id: number;
    name: string;
    primary_colour: string;
    secondary_colour: string;
    darker_colour: string;
}[]>;
/**
 * Retrieves a list of download links for a file.
 * @remarks If the user isn't premium on Nexus Mods, this requires a key that can only be generated on the website.
 * The key is part of the `nxm:` links which are generated for the "Download with Manager" button on the website.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getDownloadUrls}
 */
export declare const getDownloadUrls: (options: {
    input: {
        modId: number | string;
        fileId: number | string;
        key?: string;
        expires?: number;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name: string;
    URI: string;
    short_name: string;
}[]>;
/**
 * Retrieves a list of endorsements the user has given.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getEndorsements}
 */
export declare const getEndorsements: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    status: "Undecided" | "Abstained" | "Endorsed";
    date: string | number;
    mod_id: number;
    domain_name: string;
    version: string | null;
}[]>;
/**
 * Searches for a file by md5 hash and retrieves information about all matching files.
 * Can be used to lookup a file when you don't know its Nexus Mods mod and file id.
 * @remarks Note that there may be multiple files matching the same md5 hash, as multiple users may have uploaded the same file or (less likely),
 * md5 hash collisions are possible and the file may be completely unrelated but happens to have the same hash. It is your responsibility to filter the
 * list of results and determine whether any of them match the file you are looking for, e.g. by comparing file size, contents, name of the mod, etc.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getFileByMd5}
 */
export declare const getFileByMd5: (options: {
    input: {
        hash: string;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    mod: {
        name?: string | undefined;
        summary?: string | undefined;
        description?: string | undefined;
        picture_url?: string | undefined;
        mod_downloads?: number | undefined;
        mod_unique_downloads?: number | undefined;
        endorsement?: {
            version: number | null;
            endorse_status: "Undecided" | "Abstained" | "Endorsed";
            timestamp: number | null;
        } | null | undefined;
        status: "under_moderation" | "published" | "not_published" | "publish_with_game" | "removed" | "wastebinned" | "hidden";
        mod_id: number;
        domain_name: string;
        version: string;
        game_id: number;
        category_id: number;
        contains_adult_content: boolean;
        author: string;
        user: {
            name: string;
            member_id: number;
            member_group_id: number;
        };
        uploaded_by: string;
        uploaded_users_profile_url: string;
        available: boolean;
        created_timestamp: number;
        created_time: string;
        updated_timestamp: number;
        updated_time: string;
        allow_rating: boolean;
        endorsement_count: number;
    };
    file_details: {
        name: string;
        version: string;
        category_id: number;
        description: string;
        file_id: number;
        category_name: string;
        changelog_html: string | null;
        content_preview_link: string;
        size: number;
        size_kb: number;
        file_name: string;
        uploaded_timestamp: number;
        uploaded_time: string;
        mod_version: string;
        external_virus_scan_url: string;
        is_primary: boolean;
    };
}[]>;
/**
 * Retrieves details about a file.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getFileInfo}
 */
export declare const getFileInfo: (options: {
    input: {
        modId: number | string;
        fileId: number | string;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name: string;
    version: string;
    category_id: number;
    description: string;
    file_id: number;
    category_name: string;
    changelog_html: string | null;
    content_preview_link: string;
    size: number;
    size_kb: number;
    file_name: string;
    uploaded_timestamp: number;
    uploaded_time: string;
    mod_version: string;
    external_virus_scan_url: string;
    is_primary: boolean;
}>;
/**
 * Retrieves details about a specific game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getGameInfo}
 */
export declare const getGameInfo: (options: {
    input: {
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    id: number;
    name: string;
    domain_name: string;
    forum_url: string;
    nexusmods_url: string;
    genre: string;
    mods: number;
    file_count: number;
    downloads: number;
    approved_date: number;
    categories: {
        name: string;
        category_id: number;
        parent_category: number | false;
    }[];
}>;
/**
 * Retrieves a list of all games currently supported by Nexus Mods.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getGames}
 */
export declare const getGames: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    id: number;
    name: string;
    domain_name: string;
    forum_url: string;
    nexusmods_url: string;
    genre: string;
    mods: number;
    file_count: number;
    downloads: number;
    approved_date: number;
}[]>;
/**
 * Retrieves a list of the latest added mods for a game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getLatestAdded}
 */
export declare const getLatestAdded: (options: {
    input: {
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name?: string | undefined;
    summary?: string | undefined;
    description?: string | undefined;
    picture_url?: string | undefined;
    mod_downloads?: number | undefined;
    mod_unique_downloads?: number | undefined;
    endorsement?: {
        version: number | null;
        endorse_status: "Undecided" | "Abstained" | "Endorsed";
        timestamp: number | null;
    } | null | undefined;
    status: "under_moderation" | "published" | "not_published" | "publish_with_game" | "removed" | "wastebinned" | "hidden";
    mod_id: number;
    domain_name: string;
    version: string;
    game_id: number;
    category_id: number;
    contains_adult_content: boolean;
    author: string;
    user: {
        name: string;
        member_id: number;
        member_group_id: number;
    };
    uploaded_by: string;
    uploaded_users_profile_url: string;
    available: boolean;
    created_timestamp: number;
    created_time: string;
    updated_timestamp: number;
    updated_time: string;
    allow_rating: boolean;
    endorsement_count: number;
}[]>;
/**
 * Retrieves a list of the latest updated mods for a game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getLatestUpdated}
 */
export declare const getLatestUpdated: (options: {
    input: {
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name?: string | undefined;
    summary?: string | undefined;
    description?: string | undefined;
    picture_url?: string | undefined;
    mod_downloads?: number | undefined;
    mod_unique_downloads?: number | undefined;
    endorsement?: {
        version: number | null;
        endorse_status: "Undecided" | "Abstained" | "Endorsed";
        timestamp: number | null;
    } | null | undefined;
    status: "under_moderation" | "published" | "not_published" | "publish_with_game" | "removed" | "wastebinned" | "hidden";
    mod_id: number;
    domain_name: string;
    version: string;
    game_id: number;
    category_id: number;
    contains_adult_content: boolean;
    author: string;
    user: {
        name: string;
        member_id: number;
        member_group_id: number;
    };
    uploaded_by: string;
    uploaded_users_profile_url: string;
    available: boolean;
    created_timestamp: number;
    created_time: string;
    updated_timestamp: number;
    updated_time: string;
    allow_rating: boolean;
    endorsement_count: number;
}[]>;
/**
 * Retrieves a list of files uploaded for a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getModFiles}
 */
export declare const getModFiles: (options: {
    input: {
        modId: number;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    file_updates: {
        uploaded_timestamp: number;
        uploaded_time: string;
        new_file_id: number;
        new_file_name: string;
        old_file_id: number;
        old_file_name: string;
    }[];
    files: {
        name: string;
        version: string;
        category_id: number;
        description: string;
        file_id: number;
        category_name: string;
        changelog_html: string | null;
        content_preview_link: string;
        size: number;
        size_kb: number;
        file_name: string;
        uploaded_timestamp: number;
        uploaded_time: string;
        mod_version: string;
        external_virus_scan_url: string;
        is_primary: boolean;
    }[];
}>;
/**
 * Retrieves details about a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getModInfo}
 */
export declare const getModInfo: (options: {
    input: {
        modId: number;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name?: string | undefined;
    summary?: string | undefined;
    description?: string | undefined;
    picture_url?: string | undefined;
    mod_downloads?: number | undefined;
    mod_unique_downloads?: number | undefined;
    endorsement?: {
        version: number | null;
        endorse_status: "Undecided" | "Abstained" | "Endorsed";
        timestamp: number | null;
    } | null | undefined;
    status: "under_moderation" | "published" | "not_published" | "publish_with_game" | "removed" | "wastebinned" | "hidden";
    mod_id: number;
    domain_name: string;
    version: string;
    game_id: number;
    category_id: number;
    contains_adult_content: boolean;
    author: string;
    user: {
        name: string;
        member_id: number;
        member_group_id: number;
    };
    uploaded_by: string;
    uploaded_users_profile_url: string;
    available: boolean;
    created_timestamp: number;
    created_time: string;
    updated_timestamp: number;
    updated_time: string;
    allow_rating: boolean;
    endorsement_count: number;
}>;
/**
 * Retrieves a list of collections the user has created.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getMyCollections}
 */
export declare const getMyCollections: (options: {
    input: {
        gameId: string;
        count?: number;
        offset?: number;
    };
    signal?: AbortSignal;
}) => Promise<{
    installationInfo?: string | undefined;
    status: string;
    revisionNumber: number;
    rating: {
        positive: number;
        average: number;
        total: number;
    };
    id: number;
    updatedAt: string;
    createdAt: string;
    contentPreviewLink: string;
    adultContent: string;
    bugReports: {
        id: number;
        description: string;
        user: {
            name: string;
            avatar: string;
            memberId: number;
        };
        updatedAt: string;
        createdAt: string;
        collectionBugStatusId: number;
        collectionRevisionId: number;
        title: string;
        userId: number;
    }[];
    collection: import("./types").ICollection;
    collectionChangelog: {
        revisionNumber: number;
        id: number;
        description: string;
        updatedAt: string;
        createdAt: string;
        collectionRevisionId: number;
    };
    collectionId: number;
    collectionSchema: {
        id: number;
        version: string;
        updatedAt: string;
        createdAt: string;
    };
    collectionSchemaId: number;
    downloadLink: string;
    externalResources: {
        id: number;
        name: string;
        version: string;
        collectionRevisionId: number;
        fileExpression: string;
        instructions: string;
        optional: boolean;
        resourceType: string;
        resourceUrl: string;
    }[];
    fileSize: number;
    gameVersions: {
        id: number;
        reference: string;
    }[];
    latest: boolean;
    metadata: {
        ratingValue: "positive" | "negative" | "abstained";
    };
    modFiles: {
        file?: {
            sizeInBytes?: string | undefined;
            modId: number;
            fileId: number;
            date: number;
            count: number;
            name: string;
            version: string;
            description: string;
            size: number;
            mod: {
                author?: string | undefined;
                pictureUrl?: string | undefined;
                status: string;
                gameId: number;
                modId: number;
                id: number;
                name: string;
                version: string;
                summary: string;
                description: string;
                category: string;
                game: {
                    id?: number | undefined;
                    name?: string | undefined;
                    domainName: string;
                };
                ipAddress: string;
                modCategory: {
                    name: string;
                    category_id: number;
                    parent_category: number | false;
                };
                trackingData: {
                    test?: number | undefined;
                };
                uid: string;
                uploader: {
                    name: string;
                    avatar: string;
                    memberId: number;
                };
            };
            game: {
                id?: number | undefined;
                name?: string | undefined;
                domainName: string;
            };
            uid: string;
            categoryId: number;
            manager: number;
            owner: {
                name: string;
                avatar: string;
                memberId: number;
            };
            primary: number;
            reportLink: string;
            requirementsAlert: number;
            scanned: number;
            uCount: number;
            uri: string;
        } | undefined;
        gameId: number;
        fileId: number;
        id: number;
        version: string;
        collectionRevisionId: number;
        optional: boolean;
        updatePolicy: string;
    }[];
    revisionStatus: string;
}[]>;
/**
 * Retrieves information about the rate limits for the user.
 * @remarks This call does not affect your rate limits.
 * @returns A {@link !Promise Promise} which when resolved, passes details of the user's remaining rate limits to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getRateLimits}
 */
export declare const getRateLimits: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    daily: number;
    hourly: number;
}>;
/**
 * Retrieves a list of mods that have recently been updated for a game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getRecentlyUpdatedMods}
 */
export declare const getRecentlyUpdatedMods: (options: {
    input: {
        period: z.infer<typeof updatePeriodSchema>;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    mod_id: number;
    latest_file_update: number;
    latest_mod_activity: number;
}[]>;
/**
 * Retrieves a list of all mods the user is tracking.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getTrackedMods}
 */
export declare const getTrackedMods: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    mod_id: number;
    domain_name: string;
}[]>;
/**
 * Retrieves a list of trending mods for a game.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getTrending}
 */
export declare const getTrending: (options: {
    input: {
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name?: string | undefined;
    summary?: string | undefined;
    description?: string | undefined;
    picture_url?: string | undefined;
    mod_downloads?: number | undefined;
    mod_unique_downloads?: number | undefined;
    endorsement?: {
        version: number | null;
        endorse_status: "Undecided" | "Abstained" | "Endorsed";
        timestamp: number | null;
    } | null | undefined;
    status: "under_moderation" | "published" | "not_published" | "publish_with_game" | "removed" | "wastebinned" | "hidden";
    mod_id: number;
    domain_name: string;
    version: string;
    game_id: number;
    category_id: number;
    contains_adult_content: boolean;
    author: string;
    user: {
        name: string;
        member_id: number;
        member_group_id: number;
    };
    uploaded_by: string;
    uploaded_users_profile_url: string;
    available: boolean;
    created_timestamp: number;
    created_time: string;
    updated_timestamp: number;
    updated_time: string;
    allow_rating: boolean;
    endorsement_count: number;
}[]>;
/**
 * Retrieves the last key validation result.
 * @remarks This call does not affect your rate limits.
 * @returns A {@link !Promise Promise} which when resolved, passes the last key validation result to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.getValidationResult}
 */
export declare const getValidationResult: (options?: {
    signal?: AbortSignal;
}) => Promise<{
    key: string;
    name: string;
    user_id: number;
    is_premium: boolean;
    is_supporter: boolean;
    email: string;
    profile_url: string;
}>;
/**
 * Rate a collection revision.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.rateCollectionRevision}
 */
export declare const rateCollectionRevision: (options: {
    input: {
        rating: number;
        revisionId: number;
    };
    signal?: AbortSignal;
}) => Promise<any>;
/**
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.resolveCollectionUrl}
 */
export declare const resolveCollectionUrl: (options: {
    input: {
        apiLink: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    name: string;
    URI: string;
    short_name: string;
}[]>;
/**
 * Track a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.trackMod}
 */
export declare const trackMod: (options: {
    input: {
        modId: string;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    mod_id: number;
    domain_name: string;
}>;
/**
 * Stop tracking a mod.
 * @returns A {@link !Promise Promise} which when resolved, passes the response from the Nexus Mods API to its {@link !Promise.then then} handler(s).
 * @see {@link https://toebeann.github.io/npc-vortex-api/stable/?page=nexus.Function.untrackMod}
 */
export declare const untrackMod: (options: {
    input: {
        modId: string;
        gameId: string;
    };
    signal?: AbortSignal;
}) => Promise<{
    mod_id: number;
    domain_name: string;
}>;
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