/**
 * Identifies the version of the engine that the graph was created with
 */
export declare const annotatedVersion = "engine.version";
/**
 * Identifies the index of the variadic input
 */
export declare const annotatedVariadicIndex = "engine.index";
/**
 * Identifies the current play state of the engine
 */
export declare const annotatedPlayState = "engine.playState";
export declare const annotatedCapabilityPrefix = "engine.capability.";
/**
 * Hides a property from being exposed to the parent in the subgraph
 */
export declare const hideFromParentSubgraph = "engine.hideFromParentSubgraph";
/**
 * Indicates that node will use dynamically created inputs
 */
export declare const annotatedDynamicInputs = "engine.dynamicInputs";
/**
 * Indicates that there should only ever be one instance of this node in the graph
 */
export declare const annotatedSingleton = "engine.singleton";
/**
 * Indicates whether the node is deletable. Default is true
 */
export declare const annotatedDeleteable = "engine.deletable";
/**
 * Indicates that a node is currently running
 */
export declare const annotatedNodeRunning = "engine.nodeRunning";
/**
 * Unique id of the entity
 */
export declare const annotatedId = "engine.id";
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