import { TgdCodeFunctions } from "../shader";
declare const CONSTS_FLOAT: {
    E: number;
    PI: number;
    TAU: number;
    PI_INVERSE: number;
    TAU_INVERSE: number;
    DEG_PER_RAD: number;
    RAD_PER_DEG: number;
};
/**
 * Define common constants.
 */
export declare function tgdCodeConstants(...names: Array<keyof typeof CONSTS_FLOAT>): TgdCodeFunctions;
export {};
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