export declare class TgdInputGamepad {
    private gamepad;
    constructor();
    get stickH1(): number;
    get stickV1(): number;
    get stickH2(): number;
    get stickV2(): number;
    get buttonA(): boolean;
    get buttonB(): boolean;
    get buttonAorB(): boolean;
    get buttonY(): boolean;
    get buttonX(): boolean;
    get buttonXorY(): boolean;
}
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