import { TgdInputGamepad } from "./gamepad";
import { TgdInputKeyboard } from "./keyboard";
import { TgdInputPointer } from "./pointer";
export declare class TgdInputs {
    private readonly canvas?;
    readonly gamepad: TgdInputGamepad;
    private _keyboard;
    private _pointer;
    constructor(canvas?: HTMLCanvasElement | undefined);
    get keyboard(): TgdInputKeyboard;
    get pointer(): TgdInputPointer;
}
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