import { TgdTypeArrayForElements } from "../types";
/**
 * drawElements() can be used with 8, 16 or 32 unsinged ints arrays.
 * But the function does not know what type was passed as argument.
 * You need to specify the type: UNSIGNED_BYTE, UNSIGNED_SHORT or
 * UNSIGNED_INT.
 *
 * This helper function gives you the type of the array passed as argument.
 */
export declare function webglElementTypeFromTypedArray(typedArray: TgdTypeArrayForElements): 5121 | 5123 | 5125;
export declare function webglTypedArrayFromBufferSource(bufferSource: BufferSource, type: number): Int8Array<ArrayBufferLike> | Uint8Array<ArrayBufferLike> | Int16Array<ArrayBufferLike> | Uint16Array<ArrayBufferLike> | Uint32Array<ArrayBufferLike> | Float32Array<ArrayBufferLike>;
export declare function webglLookup(type: number): keyof WebGL2RenderingContext;
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