declare const lec3d: {
    loadGLTF: ({ modelPath, options, callback, }: import("./model/type.js").LoadGLTFParams) => Promise<any>;
    init: (params: import("./scene/type.js").InitParams) => import("./scene/type.js").InitReturns;
    initCss3d: ({ scene, camera, }: import("./scene/type.js").InitCss3dParams) => import("./scene/type.js").InitCss3dReturns;
    initCss2d: ({ scene, camera, }: import("./scene/type.js").InitCss3dParams) => import("./scene/type.js").InitCss2dReturns;
    loadFBX: ({ modelPath, options, callback, }: import("./model/type.js").LoadFBXParams) => Promise<any>;
    transferRotationValue: (param?: string | number | undefined) => number;
};
export default lec3d;
