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# tsParticles Basic Bundle

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[tsParticles](https://github.com/tsparticles/tsparticles) basic bundle loads the minimum features to a `@tsparticles/engine` instance for having dots moving in the canvas.

**Included Packages**

- [@tsparticles/engine](https://github.com/tsparticles/tsparticles/tree/main/engine)
- [@tsparticles/plugin-move](https://github.com/tsparticles/tsparticles/tree/main/plugins/move)
- [@tsparticles/plugin-hex-color](https://github.com/tsparticles/tsparticles/tree/main/plugins/colors/hex)
- [@tsparticles/plugin-hsl-color](https://github.com/tsparticles/tsparticles/tree/main/plugins/colors/hsl)
- [@tsparticles/plugin-rgb-color](https://github.com/tsparticles/tsparticles/tree/main/plugins/colors/rgb)
- [@tsparticles/plugin-blend](https://github.com/tsparticles/tsparticles/tree/main/plugins/blend)
- [@tsparticles/shape-circle](https://github.com/tsparticles/tsparticles/tree/main/shapes/circle)
- [@tsparticles/updater-paint](https://github.com/tsparticles/tsparticles/tree/main/updaters/paint)
- [@tsparticles/updater-opacity](https://github.com/tsparticles/tsparticles/tree/main/updaters/opacity)
- [@tsparticles/updater-out-modes](https://github.com/tsparticles/tsparticles/tree/main/updaters/outModes)
- [@tsparticles/updater-size](https://github.com/tsparticles/tsparticles/tree/main/updaters/size)

## Dependency Graph

```mermaid
flowchart TD

subgraph b [Bundle]
  bb[tsparticles/basic]
end

subgraph c [Core]
  ce[tsparticles/engine]
end

subgraph p [Plugins]
  pm[tsparticles/plugin-move]
  ph[tsparticles/plugin-hex-color]
  phs[tsparticles/plugin-hsl-color]
  pr[tsparticles/plugin-rgb-color]
  pbl[tsparticles/plugin-blend]
end

subgraph s [Shapes]
  sc[tsparticles/shape-circle]
end

subgraph u [Updaters]
  up[tsparticles/updater-paint]
  uo[tsparticles/updater-opacity]
  uom[tsparticles/updater-out-modes]
  us[tsparticles/updater-size]
end

bb --> ce
bb --> p
bb --> s
bb --> u
```

## Quick checklist

1. Install `@tsparticles/engine` (or use the CDN bundle below)
2. Call the package loader function(s) before `tsParticles.load(...)`
3. Apply the package options in your `tsParticles.load(...)` config

## How to use it

### CDN / Vanilla JS / jQuery

The CDN/Vanilla version JS has two different files:

- One is a bundle file with all the scripts included in a single file
- One is a file including just the `loadBasic` function to load the tsParticles basic preset, all dependencies must be
  included manually

#### Bundle

Including the `tsparticles.basic.bundle.min.js` file will work exactly like `v1`, you can start using the `tsParticles`
instance in the same way.

This is the easiest usage, since it's a single file with the some of the `v1` features.

All new features will be added as external packages, this bundle is recommended for migrating from `v1` easily.

#### Not Bundle

This installation requires more work since all dependencies must be included in the page. Some lines above are all
specified in the **Included Packages** section.

### Usage

Once the scripts are loaded you can set up `tsParticles` like this:

```javascript
(async () => {
  await loadBasic(tsParticles);

  await tsParticles.load({
    id: "tsparticles",
    options: {
      /* options */
    },
  });
})();
```

### React.js / Preact / Inferno

_The syntax for `React.js`, `Preact` and `Inferno` is the same_.

This sample uses the class component syntax, but you can use hooks as well (if the library supports it).

_Class Components_

```typescript jsx
import React from "react";
import Particles from "react-particles";
import type { Engine } from "@tsparticles/engine";
import { loadBasic } from "@tsparticles/basic";

export class ParticlesContainer extends PureComponent<unknown> {
  // this customizes the component tsParticles installation
  async customInit(engine: Engine) {
    // this adds the bundle to tsParticles
    await loadBasic(engine);
  }

  render() {
    const options = {
      /* custom options */
    };

    return <Particles options={options} init={this.customInit} />;
  }
}
```

_Hooks / Functional Components_

```typescript jsx
import React, { useCallback } from "react";
import Particles from "react-particles";
import type { Engine } from "@tsparticles/engine";
import { loadBasic } from "@tsparticles/basic";

export function ParticlesContainer(props: unknown) {
  // this customizes the component tsParticles installation
  const customInit = useCallback(async (engine: Engine) => {
    // this adds the bundle to tsParticles
    await loadBasic(engine);
  });

  const options = {
    /* custom options */
  };

  return <Particles options={options} init={this.customInit} />;
}
```

### Vue (2.x and 3.x)

_The syntax for `Vue.js 2.x` and `3.x` is the same_

```vue
<Particles id="tsparticles" :particlesInit="particlesInit" :options="options" />
```

```js
const options = {
    /* custom options */
};

async function particlesInit(engine: Engine) {
    await loadBasic(engine);
}
```

### Angular

```html
<ng-particles [id]="id" [options]="options" [particlesInit]="particlesInit"></ng-particles>
```

```ts
const options = {
  /* custom options */
};

async function particlesInit(engine: Engine): void {
  await loadBasic(engine);
}
```

### Svelte

```sveltehtml

<Particles
    id="tsparticles"
    options={options}
    particlesInit="{particlesInit}"
/>
```

```js
let options = {
  /* custom options */
};

let particlesInit = async engine => {
  await loadBasic(engine);
};
```

## Common pitfalls

- Calling `tsParticles.load(...)` before `loadBasic(...)`
- Verify required peer packages before enabling advanced options
- Change one option group at a time to isolate regressions quickly

## Related docs

- All packages catalog: <https://github.com/tsparticles/tsparticles>
- Main docs: <https://particles.js.org/docs/>
