export declare enum EDepState {
    NOT_OBSERVED = "notObserved",
    OBSERVED = "observed",
    LATEST = "latest"
}
export declare enum ESpecialReservedKey {
    ARRAY_LENGTH = "length",
    ITERATE = "iterate",
    COMPUTED = "computed"
}
export declare enum ECollectType {
    SET = "set",
    MAP_SET = "map-set",
    ADD = "add",
    SET_ADD = "set-add",
    DELETE = "delete",
    MAP_DELETE = "map-delete",
    SET_DELETE = "set-delete"
}
export declare enum EMaterialType {
    DEFAULT = "default",
    MUTATION = "mutation",
    ACTION = "action",
    UPDATE = "update",
    EFFECT = "effect",
    UNDO = "undo",
    REDO = "redo"
}
export declare enum ActionStatus {
    WORKING = "working",
    COMPLETED = "completed",
    ABORT = "abort"
}
