export declare const IdCustomType = "renderer";
export declare enum NodeStatus {
    READY = 1,
    UPDATE = 2,
    UPDATE_INTERACTIVE = 4,
    UPDATE_CUSTOM_PROPS = 8,
    FAKE_UPDATE = 16,
    REMOVE = 32,
    CREATE = 64
}
export declare enum NodeTag {
    COMPONENT = 1,
    SCENE = 2,
    MESH = 3
}
