// Type definitions for D3JS d3-path module 2.0 // Project: https://github.com/d3/d3-path/, https://d3js.org/d3-path // Definitions by: Tom Wanzek // Alex Ford // Boris Yankov // Nathan Bierema // Definitions: https://github.com/DefinitelyTyped/DefinitelyTyped // Last module patch version validated against: 2.0.0 /** * A D3 path serializer implementing CanvasPathMethods */ export interface Path { /** * Move to the specified point ⟨x, y⟩. Equivalent to context.moveTo and SVG’s “moveto” command. * * @param x x-Coordinate of point to move to * @param y y-Coordinate of point to move to */ moveTo(x: number, y: number): void; /** * Ends the current subpath and causes an automatic straight line to be drawn from the current point to the initial point of the current subpath. * Equivalent to context.closePath and SVG’s “closepath” command. */ closePath(): void; /** * Draws a straight line from the current point to the specified point ⟨x, y⟩. * Equivalent to context.lineTo and SVG’s “lineto” command. * * @param x x-Coordinate of point to draw the line to * @param y y-Coordinate of point to draw the line to */ lineTo(x: number, y: number): void; /** * Draws a quadratic Bézier segment from the current point to the specified point ⟨x, y⟩, with the specified control point ⟨cpx, cpy⟩. * Equivalent to context.quadraticCurveTo and SVG’s quadratic Bézier curve commands. * * @param cpx x-Coordinate of the control point for the quadratic Bézier curve * @param cpy y-Coordinate of the control point for the quadratic Bézier curve * @param x x-Coordinate of point to draw the curve to * @param y y-Coordinate of point to draw the curve to */ quadraticCurveTo(cpx: number, cpy: number, x: number, y: number): void; /** * Draws a cubic Bézier segment from the current point to the specified point ⟨x, y⟩, with the specified control points ⟨cpx1, cpy1⟩ and ⟨cpx2, cpy2⟩. * Equivalent to context.bezierCurveTo and SVG’s cubic Bézier curve commands. * * @param cpx1 x-Coordinate of the first control point for the Bézier curve * @param cpy1 y-Coordinate of the first control point for the Bézier curve * @param cpx2 x-Coordinate of the second control point for the Bézier curve * @param cpy2 y-Coordinate of the second control point for the Bézier curve * @param x x-Coordinate of point to draw the curve to * @param y y-Coordinate of point to draw the curve to */ bezierCurveTo(cpx1: number, cpy1: number, cpx2: number, cpy2: number, x: number, y: number): void; /** * Draws a circular arc segment with the specified radius that starts tangent to the line between the current point and the specified point ⟨x1, y1⟩ * and ends tangent to the line between the specified points ⟨x1, y1⟩ and ⟨x2, y2⟩. If the first tangent point is not equal to the current point, * a straight line is drawn between the current point and the first tangent point. Equivalent to context.arcTo and uses SVG’s elliptical arc curve commands. * * @param x1 x-Coordinate of the first tangent point * @param y1 y-Coordinate of the first tangent point * @param x2 x-Coordinate of the second tangent point * @param y2 y-Coordinate of the second tangent point * @param r Radius of the arc segment */ arcTo(x1: number, y1: number, x2: number, y2: number, radius: number): void; /** * Draws a circular arc segment with the specified center ⟨x, y⟩, radius, startAngle and endAngle. If anticlockwise is true, * the arc is drawn in the anticlockwise direction; otherwise, it is drawn in the clockwise direction. * If the current point is not equal to the starting point of the arc, a straight line is drawn from the current point to the start of the arc. * Equivalent to context.arc and uses SVG’s elliptical arc curve commands. * * @param x x-Coordinate of the center point of the arc segment * @param y y-Coordinate of the center point of the arc segment * @param startAngle Start angle of arc segment * @param endAngle End angle of arc segment * @param anticlockwise Flag indicating directionality (true = anti-clockwise, false = clockwise) */ arc(x: number, y: number, radius: number, startAngle: number, endAngle: number, anticlockwise?: boolean): void; /** * Creates a new subpath containing just the four points ⟨x, y⟩, ⟨x + w, y⟩, ⟨x + w, y + h⟩, ⟨x, y + h⟩, * with those four points connected by straight lines, and then marks the subpath as closed. Equivalent to context.rect and uses SVG’s “lineto” commands. * * @param x x-Coordinate of starting point for drawing the rectangle * @param y y-Coordinate of starting point for drawing the rectangle * @param w Width of rectangle * @param h Height of rectangle */ rect(x: number, y: number, w: number, h: number): void; /** * Returns the string representation of this path according to SVG’s path data specification. */ toString(): string; } /** * Construct a D3 Path serializer */ export function path(): Path;