/** * An incremental implementation of MurmurHash3 for JavaScript */ interface MurmurHash3 { /** * Get the result of the hash as a 32-bit positive integer. * This performs the tail and finalizer portions of the algorithm, but does not store the result in the state object. * This means that it is perfectly safe to get results and then continue adding strings via hash. */ result(): number; /** * Reset the state object for reuse, optionally using the given seed (defaults to 0 like the constructor). Returns this so calls can be chained. * @default 0 */ reset(seed?: number): this; /** * Incrementally add string to the hash. * This can be called as many times as you want for the hash state object, including after a call to result() */ hash(value: string): this; } declare var MurmurHash3: { /** * Get a hash state object, optionally initialized with the given string and seed. * Seed must be a positive integer if provided. * Calling this function without the new keyword will return a cached state object that has been reset. * This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. * If this constraint cannot be met, you can use new to create a new state object */ (text?: string, seed?: number): MurmurHash3; /** * Get a hash state object, optionally initialized with the given string and seed. * Seed must be a positive integer if provided. * Calling this function without the new keyword will return a cached state object that has been reset. * This is safe to use as long as the object is only used from a single thread and no other hashes are created while operating on this one. * If this constraint cannot be met, you can use new to create a new state object */ new(text?: string, seed?: number): MurmurHash3; }; export as namespace MurmurHash3; export = MurmurHash3;