import { PointLight } from './../lights/PointLight'; import { Matrix4 } from './../math/Matrix4'; import { Object3D } from './../core/Object3D'; import { ColorRepresentation } from '../utils'; export class PointLightHelper extends Object3D { constructor(light: PointLight, sphereSize?: number, color?: ColorRepresentation); /** * @default 'PointLightHelper' */ type: string; light: PointLight; color: ColorRepresentation | undefined; matrix: Matrix4; /** * @default false */ matrixAutoUpdate: boolean; dispose(): void; update(): void; }