import { Light } from './../lights/Light'; import { Matrix4 } from './../math/Matrix4'; import { Object3D } from './../core/Object3D'; import { LineSegments } from '../objects/LineSegments'; import { ColorRepresentation } from '../utils'; export class SpotLightHelper extends Object3D { constructor(light: Light, color?: ColorRepresentation); light: Light; matrix: Matrix4; /** * @default false */ matrixAutoUpdate: boolean; color: ColorRepresentation | undefined; cone: LineSegments; dispose(): void; update(): void; }