import { ColorRepresentation } from '../utils'; import { Light } from './Light'; /** * This light's color gets applied to all the objects in the scene globally. * * @source https://github.com/mrdoob/three.js/blob/master/src/lights/AmbientLight.js */ export class AmbientLight extends Light { /** * This creates a Ambientlight with a color. * @param color Numeric value of the RGB component of the color or a Color instance. * @param [intensity=1] */ constructor(color?: ColorRepresentation, intensity?: number); /** * @default 'AmbientLight' */ type: string; readonly isAmbientLight: true; }