import { Texture } from './Texture'; import { Mapping, Wrapping, TextureFilter, PixelFormat, TextureDataType } from '../constants'; export class CanvasTexture extends Texture { /** * @param canvas * @param [format=THREE.RGBAFormat] * @param [type=THREE.UnsignedByteType] * @param [mapping=THREE.Texture.DEFAULT_MAPPING] * @param [wrapS=THREE.ClampToEdgeWrapping] * @param [wrapT=THREE.ClampToEdgeWrapping] * @param [magFilter=THREE.LinearFilter] * @param [minFilter=THREE.LinearMipmapLinearFilter] * @param [anisotropy=1] * @param [encoding=THREE.LinearEncoding] */ constructor( canvas: HTMLImageElement | HTMLCanvasElement | HTMLVideoElement | ImageBitmap, mapping?: Mapping, wrapS?: Wrapping, wrapT?: Wrapping, magFilter?: TextureFilter, minFilter?: TextureFilter, format?: PixelFormat, type?: TextureDataType, anisotropy?: number, ); readonly isCanvasTexture: true; }