import { Vector3 } from "../../math/Vector3.js"; import { Curve } from "../core/Curve.js"; export type CurveType = "centripetal" | "chordal" | "catmullrom"; /** * Create a smooth **3D** spline curve from a series of points using the {@link https://en.wikipedia.org/wiki/Centripetal_Catmull-Rom_spline | Catmull-Rom} algorithm. * @example * ```typescript * //Create a closed wavey loop * const curve = new THREE.CatmullRomCurve3([ * new THREE.Vector3(-10, 0, 10), * new THREE.Vector3(-5, 5, 5), * new THREE.Vector3(0, 0, 0), * new THREE.Vector3(5, -5, 5), * new THREE.Vector3(10, 0, 10)]); * const points = curve.getPoints(50); * const geometry = new THREE.BufferGeometry().setFromPoints(points); * const material = new THREE.LineBasicMaterial({ * color: 0xff0000 * }); * // Create the final object to add to the scene * const curveObject = new THREE.Line(geometry, material); * ``` * @see Example: {@link https://threejs.org/examples/#webgl_geometry_extrude_splines | WebGL / geometry / extrude / splines} * @see {@link https://threejs.org/docs/index.html#api/en/extras/curves/CatmullRomCurve3 | Official Documentation} * @see {@link https://github.com/mrdoob/three.js/blob/master/src/extras/curves/CatmullRomCurve3.js | Source} */ export class CatmullRomCurve3 extends Curve { /** * This constructor creates a new {@link CatmullRomCurve3}. * @param points An array of {@link THREE.Vector3 | Vector3} points * @param closed Whether the curve is closed. Default `false` * @param curveType Type of the curve. Default `centripetal` * @param tension Tension of the curve. Expects a `Float`. Default `0.5` */ constructor(points?: Vector3[], closed?: boolean, curveType?: CurveType, tension?: number); /** * Read-only flag to check if a given object is of type {@link CatmullRomCurve3}. * @remarks This is a _constant_ value * @defaultValue `true` */ readonly isCatmullRomCurve3 = true; /** * A Read-only _string_ to check if `this` object type. * @remarks Sub-classes will update this value. * @defaultValue `CatmullRomCurve3` */ override readonly type: string | "CatmullRomCurve3"; /** * The curve will loop back onto itself when this is true. * @defaultValue `false` */ closed: boolean; /** * The array of {@link THREE.Vector3 | Vector3} points that define the curve. * @remarks It needs at least two entries. * @defaultValue `[]` */ points: Vector3[]; /** * Possible values are `centripetal`, `chordal` and `catmullrom`. * @defaultValue `centripetal` */ curveType: CurveType; /** * When {@link .curveType} is `catmullrom`, defines catmullrom's tension. * @remarks Expects a `Float` */ tension: number; }