import { Loader } from "./Loader.js"; import { LoadingManager } from "./LoadingManager.js"; /** * A loader for loading an image. * Unlike other loaders, this one emits events instead of using predefined callbacks. So if you're interested in getting notified when things happen, you need to add listeners to the object. */ export class ImageLoader extends Loader { constructor(manager?: LoadingManager); load( url: string, onLoad?: (data: HTMLImageElement) => void, onProgress?: (event: ProgressEvent) => void, onError?: (err: unknown) => void, ): HTMLImageElement; }