/**
 * Colors to highlight certain UI elements.
 *
 * In contrast to the `ValueState`, the semantic meaning must be defined by the application.
 */
export declare enum IndicationColor {
    /**
     * Dark Red
     */
    Indication01 = "Indication01",
    /**
     * Red
     */
    Indication02 = "Indication02",
    /**
     * Yellow
     */
    Indication03 = "Indication03",
    /**
     * Green
     */
    Indication04 = "Indication04",
    /**
     * Blue
     */
    Indication05 = "Indication05",
    /**
     * Teal
     */
    Indication06 = "Indication06",
    /**
     * Purple
     */
    Indication07 = "Indication07",
    /**
     * Pink
     */
    Indication08 = "Indication08",
    /**
     * Black/White
     */
    Indication09 = "Indication09",
    /**
     * Grey
     */
    Indication10 = "Indication10",
    /**
     * Dark Red (second color set)
     */
    Indication11 = "Indication11",
    /**
     * Red (second color set)
     */
    Indication12 = "Indication12",
    /**
     * Yellow (second color set)
     */
    Indication13 = "Indication13",
    /**
     * Green (second color set)
     */
    Indication14 = "Indication14",
    /**
     * Blue (second color set)
     */
    Indication15 = "Indication15",
    /**
     * Teal (second color set)
     */
    Indication16 = "Indication16",
    /**
     * Purple (second color set)
     */
    Indication17 = "Indication17",
    /**
     * Pink (second color set)
     */
    Indication18 = "Indication18",
    /**
     * Black/White (second color set)
     */
    Indication19 = "Indication19",
    /**
     * Grey (second color set)
     */
    Indication20 = "Indication20"
}
