import { Euler } from 'three';
export declare class EulerYXZ {
    angleInRad: Euler;
    angleInRadAsString(): string;
    equals(otherEuler: EulerYXZ): boolean;
    set x(pitchInRad: number);
    get x(): number;
    set y(yawInRad: number);
    get y(): number;
    set z(rollInRad: number);
    get z(): number;
}
