// SPDX-License-Identifier: GPL-3.0-or-later pragma solidity >=0.5.0; library BitMath { // returns the 0 indexed position of the most significant bit of the input x // s.t. x >= 2**msb and x < 2**(msb+1) function mostSignificantBit(uint256 x) internal pure returns (uint8 r) { require(x > 0, 'BitMath::mostSignificantBit: zero'); if (x >= 0x100000000000000000000000000000000) { x >>= 128; r += 128; } if (x >= 0x10000000000000000) { x >>= 64; r += 64; } if (x >= 0x100000000) { x >>= 32; r += 32; } if (x >= 0x10000) { x >>= 16; r += 16; } if (x >= 0x100) { x >>= 8; r += 8; } if (x >= 0x10) { x >>= 4; r += 4; } if (x >= 0x4) { x >>= 2; r += 2; } if (x >= 0x2) r += 1; } // returns the 0 indexed position of the least significant bit of the input x // s.t. (x & 2**lsb) != 0 and (x & (2**(lsb) - 1)) == 0) // i.e. the bit at the index is set and the mask of all lower bits is 0 function leastSignificantBit(uint256 x) internal pure returns (uint8 r) { require(x > 0, 'BitMath::leastSignificantBit: zero'); r = 255; if (x & uint128(-1) > 0) { r -= 128; } else { x >>= 128; } if (x & uint64(-1) > 0) { r -= 64; } else { x >>= 64; } if (x & uint32(-1) > 0) { r -= 32; } else { x >>= 32; } if (x & uint16(-1) > 0) { r -= 16; } else { x >>= 16; } if (x & uint8(-1) > 0) { r -= 8; } else { x >>= 8; } if (x & 0xf > 0) { r -= 4; } else { x >>= 4; } if (x & 0x3 > 0) { r -= 2; } else { x >>= 2; } if (x & 0x1 > 0) r -= 1; } }