import * as pulumi from "@pulumi/pulumi";
import * as inputs from "./types/input";
import * as outputs from "./types/output";
/**
 * Firewall rules are used to control network access of UpCloud servers. Each server has its own firewall rules and there should be only one `upcloud.ServerFirewallRules` resource per server.
 * The firewall is enabled on public and utility network interfaces.
 *
 * ## Example Usage
 *
 * ```typescript
 * import * as pulumi from "@pulumi/pulumi";
 * import * as upcloud from "@upcloud/pulumi-upcloud";
 *
 * // The following example defines a server and then links the server to a single firewall rule.
 * // The list of firewall rules applied to the server can be expanded by providing additional server_firewall_rules blocks.
 * const example = new upcloud.Server("example", {
 *     firewall: true,
 *     hostname: "terraform.example.tld",
 *     zone: "de-fra1",
 *     plan: "1xCPU-1GB",
 *     template: {
 *         storage: "Ubuntu Server 20.04 LTS (Focal Fossa)",
 *         size: 25,
 *     },
 *     networkInterfaces: [{
 *         type: "utility",
 *     }],
 * });
 * const exampleServerFirewallRules = new upcloud.ServerFirewallRules("example", {
 *     serverId: example.id,
 *     firewallRules: [{
 *         action: "accept",
 *         comment: "Allow SSH from this network",
 *         destinationPortEnd: "22",
 *         destinationPortStart: "22",
 *         direction: "in",
 *         family: "IPv4",
 *         protocol: "tcp",
 *         sourceAddressEnd: "192.168.1.255",
 *         sourceAddressStart: "192.168.1.1",
 *     }],
 * });
 * ```
 *
 * ## Import
 *
 * ```sh
 * $ pulumi import upcloud:index/serverFirewallRules:ServerFirewallRules my_example_rules 049d7ca2-757e-4fb1-a833-f87ee056547a
 * ```
 */
export declare class ServerFirewallRules extends pulumi.CustomResource {
    /**
     * Get an existing ServerFirewallRules resource's state with the given name, ID, and optional extra
     * properties used to qualify the lookup.
     *
     * @param name The _unique_ name of the resulting resource.
     * @param id The _unique_ provider ID of the resource to lookup.
     * @param state Any extra arguments used during the lookup.
     * @param opts Optional settings to control the behavior of the CustomResource.
     */
    static get(name: string, id: pulumi.Input<pulumi.ID>, state?: ServerFirewallRulesState, opts?: pulumi.CustomResourceOptions): ServerFirewallRules;
    /**
     * Returns true if the given object is an instance of ServerFirewallRules.  This is designed to work even
     * when multiple copies of the Pulumi SDK have been loaded into the same process.
     */
    static isInstance(obj: any): obj is ServerFirewallRules;
    /**
     * A single firewall rule. The rules are evaluated in order. The maximum number of firewall rules per server is 1000.
     * Typical firewall rule should have `action`, `direction`, `protocol`, `family` and at least one
     * destination/source-address/port range. A default rule can be created by providing only `action` and `direction`
     * attributes. Default rule should be defined last. If used, IP address and port ranges must have both start and end values
     * specified. These can be the same value if only one IP address or port number is specified. Source and destination port
     * numbers can only be set if the protocol is TCP or UDP. The ICMP type may only be set if the protocol is ICMP.
     */
    readonly firewallRules: pulumi.Output<outputs.ServerFirewallRulesFirewallRule[]>;
    /**
     * The unique id of the server to be protected the firewall rules
     */
    readonly serverId: pulumi.Output<string>;
    /**
     * Create a ServerFirewallRules resource with the given unique name, arguments, and options.
     *
     * @param name The _unique_ name of the resource.
     * @param args The arguments to use to populate this resource's properties.
     * @param opts A bag of options that control this resource's behavior.
     */
    constructor(name: string, args: ServerFirewallRulesArgs, opts?: pulumi.CustomResourceOptions);
}
/**
 * Input properties used for looking up and filtering ServerFirewallRules resources.
 */
export interface ServerFirewallRulesState {
    /**
     * A single firewall rule. The rules are evaluated in order. The maximum number of firewall rules per server is 1000.
     * Typical firewall rule should have `action`, `direction`, `protocol`, `family` and at least one
     * destination/source-address/port range. A default rule can be created by providing only `action` and `direction`
     * attributes. Default rule should be defined last. If used, IP address and port ranges must have both start and end values
     * specified. These can be the same value if only one IP address or port number is specified. Source and destination port
     * numbers can only be set if the protocol is TCP or UDP. The ICMP type may only be set if the protocol is ICMP.
     */
    firewallRules?: pulumi.Input<pulumi.Input<inputs.ServerFirewallRulesFirewallRule>[]>;
    /**
     * The unique id of the server to be protected the firewall rules
     */
    serverId?: pulumi.Input<string>;
}
/**
 * The set of arguments for constructing a ServerFirewallRules resource.
 */
export interface ServerFirewallRulesArgs {
    /**
     * A single firewall rule. The rules are evaluated in order. The maximum number of firewall rules per server is 1000.
     * Typical firewall rule should have `action`, `direction`, `protocol`, `family` and at least one
     * destination/source-address/port range. A default rule can be created by providing only `action` and `direction`
     * attributes. Default rule should be defined last. If used, IP address and port ranges must have both start and end values
     * specified. These can be the same value if only one IP address or port number is specified. Source and destination port
     * numbers can only be set if the protocol is TCP or UDP. The ICMP type may only be set if the protocol is ICMP.
     */
    firewallRules: pulumi.Input<pulumi.Input<inputs.ServerFirewallRulesFirewallRule>[]>;
    /**
     * The unique id of the server to be protected the firewall rules
     */
    serverId: pulumi.Input<string>;
}
