import { ServerSceneData } from '../types';
type ReferencedBytes = {
    sourcePackageBytes: number;
    textureBytes: number;
};
export declare function calculateReferencedBytesFromFiles(gltfFile: File, assetFiles: File[]): Promise<ReferencedBytes>;
export declare function calculateReferencedBytesFromServerScene(data: ServerSceneData): ReferencedBytes;
export {};
