/**
 * Simple yes/no dialogue, typically attached straight to the HUD.
 */
export class Dialogue extends Form {
    constructor(question: any, callback: any);
    question: any;
    callback: any;
    yesText: string;
    noText: string;
    init(): void;
    label: any;
    close(yesNo: any): void;
}
import { Form } from './form.js';
