/* GENERATED FILE */
import React, { forwardRef } from 'react'

import type {
  IconWeight,
  IconProps,
  PaintFunction,
  Icon,
  RenderFunction,
} from '../lib'
import { renderPathForWeight, useIconContext, IconBase } from '../lib'

export const IconQueue: Icon = forwardRef<SVGSVGElement, IconProps>(
  (props, ref) => {
    let path: PaintFunction

    switch (props.weight) {
      case 'fill':
        path = () => (
          <>
            <path d="M32,64a8.00008,8.00008,0,0,1,8-8H216a8,8,0,0,1,0,16H40A8.00008,8.00008,0,0,1,32,64Zm104,56H40a8,8,0,0,0,0,16h96a8,8,0,0,0,0-16Zm0,64H40a8,8,0,0,0,0,16h96a8,8,0,0,0,0-16Zm108.24023-30.78418-64-40A8.00044,8.00044,0,0,0,168,120v80a8.00043,8.00043,0,0,0,12.24023,6.78418l64-40a8.00062,8.00062,0,0,0,0-13.56836Z" />
          </>
        )
        break

      default:
        path = () => (
          <>
            <line
              x1="40"
              y1="64"
              x2="216"
              y2="64"
              fill="none"
              stroke="currentColor"
              strokeLinecap="round"
              strokeLinejoin="round"
              strokeWidth="18"
            />
            <line
              x1="40"
              y1="128"
              x2="136"
              y2="128"
              fill="none"
              stroke="currentColor"
              strokeLinecap="round"
              strokeLinejoin="round"
              strokeWidth="18"
            />
            <line
              x1="40"
              y1="192"
              x2="136"
              y2="192"
              fill="none"
              stroke="currentColor"
              strokeLinecap="round"
              strokeLinejoin="round"
              strokeWidth="18"
            />
            <polygon
              points="240 160 176 200 176 120 240 160"
              fill="none"
              stroke="currentColor"
              strokeLinecap="round"
              strokeLinejoin="round"
              strokeWidth="18"
            />
          </>
        )
        break
    }

    const renderPath: RenderFunction = (weight: IconWeight) =>
      renderPathForWeight(weight, path)

    const { useIconProps } = useIconContext()
    const parsedProps = useIconProps(props)

    return <IconBase ref={ref} {...parsedProps} renderPath={renderPath} />
  }
)
