import type CustomThreeLayer from '../ThreeLayer/CustomThreeLayer';
interface Options {
    color: string;
    maxRadius: number;
    position: number[];
}
declare class ThreePassCircle {
    object: any;
    layer: CustomThreeLayer;
    shaderMaterial: any;
    frame: number;
    maxRadius: number;
    constructor(layer: any, options: Options);
    start(): void;
    stop(): void;
    refresh(): void;
    remove(): void;
    destroy(): void;
}
export default ThreePassCircle;
