import { Rpc, SimulateTransactionApi } from '@wiko/rpc';
import { Commitment, Slot } from '@wiko/rpc-types';
import { CompilableTransactionMessage, ITransactionMessageWithFeePayer, TransactionMessage } from '@wiko/transaction-messages';
type ComputeUnitEstimateForTransactionMessageConfig = Readonly<{
    abortSignal?: AbortSignal;
    commitment?: Commitment;
    minContextSlot?: Slot;
    rpc: Rpc<SimulateTransactionApi>;
    transactionMessage: CompilableTransactionMessage | (ITransactionMessageWithFeePayer & TransactionMessage);
}>;
/**
 * Simulates a transaction message on the network and returns the number of compute units it
 * consumed during simulation.
 *
 * The estimate this function returns can be used to set a compute unit limit on the transaction.
 * Correctly budgeting a compute unit limit for your transaction message can increase the probability
 * that your transaction will be accepted for processing.
 *
 * If you don't declare a compute unit limit on your transaction, validators will assume an upper
 * limit of 200K compute units (CU) per instruction. Since validators have an incentive to pack as
 * many transactions into each block as possible, they may choose to include transactions that they
 * know will fit into the remaining compute budget for the current block over transactions that
 * might not. For this reason, you should set a compute unit limit on each of your transaction
 * messages, whenever possible.
 *
 * ## Example
 *
 * ```ts
 * import { getSetComputeLimitInstruction } from '@wiko-program/compute-budget';
 * import { createWikoRpc, getComputeUnitEstimateForTransactionMessageFactory, pipe } from '@wiko/kit';
 *
 * // Create an estimator function.
 * const rpc = createWikoRpc('http://127.0.0.1:8899');
 * const getComputeUnitEstimateForTransactionMessage =
 *     getComputeUnitEstimateForTransactionMessageFactory({ rpc });
 *
 * // Create your transaction message.
 * const transactionMessage = pipe(
 *     createTransactionMessage({ version: 'legacy' }),
 *     /* ... *\/
 * );
 *
 * // Request an estimate of the actual compute units this message will consume.
 * const computeUnitsEstimate =
 *     await getComputeUnitEstimateForTransactionMessage(transactionMessage);
 *
 * // Set the transaction message's compute unit budget.
 * const transactionMessageWithComputeUnitLimit = prependTransactionMessageInstruction(
 *     getSetComputeLimitInstruction({ units: computeUnitsEstimate }),
 *     transactionMessage,
 * );
 * ```
 *
 * > [!WARNING]
 * > The compute unit estimate is just that &ndash; an estimate. The compute unit consumption of the
 * > actual transaction might be higher or lower than what was observed in simulation. Unless you
 * > are confident that your particular transaction message will consume the same or fewer compute
 * > units as was estimated, you might like to augment the estimate by either a fixed number of CUs
 * > or a multiplier.
 *
 * > [!NOTE]
 * > If you are preparing an _unsigned_ transaction, destined to be signed and submitted to the
 * > network by a wallet, you might like to leave it up to the wallet to determine the compute unit
 * > limit. Consider that the wallet might have a more global view of how many compute units certain
 * > types of transactions consume, and might be able to make better estimates of an appropriate
 * > compute unit budget.
 */
export declare function getComputeUnitEstimateForTransactionMessage_INTERNAL_ONLY_DO_NOT_EXPORT({ abortSignal, rpc, transactionMessage, ...simulateConfig }: ComputeUnitEstimateForTransactionMessageConfig): Promise<number>;
export {};
//# sourceMappingURL=compute-limit-internal.d.ts.map