export class TerrainTexturePaintTool extends TerrainPaintTool {
    /**
     *
     * @type {Float32Array}
     * @private
     */
    private __splatMapScratch;
    __iconLayer: any;
    updateIcon(editor: any): void;
    /**
     *
     * @param {Terrain} terrain
     */
    buildIcon(terrain: Terrain): void;
    paint(timeDelta: any): Promise<void>;
}
import { TerrainPaintTool } from "./TerrainPaintTool.js";
//# sourceMappingURL=TerrainTexturePaintTool.d.ts.map