/**
 * Transfer bitmap contents to Sampler2D, effectively moving data to CPU, making it readable
 * @param {WebGL2RenderingContext} gl
 * @param {Sampler2D} sampler
 * @param {ImageBitmap|ImageData|HTMLImageElement|HTMLCanvasElement|HTMLVideoElement} bitmap
 */
export function bitmap2sampler_gl(gl: WebGL2RenderingContext, sampler: Sampler2D, bitmap: ImageBitmap | ImageData | HTMLImageElement | HTMLCanvasElement | HTMLVideoElement): void;
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