export class STSpace {
    /**
     *
     * @type {vec3|Float32Array}
     */
    vOs: vec3 | Float32Array;
    /**
     *
     * @type {vec3|Float32Array}
     */
    vOt: vec3 | Float32Array;
    fMagS: number;
    fMagT: number;
    iCounter: number;
    bOrient: boolean;
    /**
     *
     * @param {STSpace} other
     */
    copy(other: STSpace): void;
}
import { vec3 } from "gl-matrix";
//# sourceMappingURL=STSpace.d.ts.map