export default CopyShader;
declare namespace CopyShader {
    namespace uniforms {
        namespace tDiffuse {
            let type: string;
            let value: any;
        }
        namespace opacity {
            let type_1: string;
            export { type_1 as type };
            let value_1: number;
            export { value_1 as value };
        }
    }
    let vertexShader: string;
    let fragmentShader: string;
}
//# sourceMappingURL=CopyShader.d.ts.map