export class AtlasLookupTexture {
    /**
     *
     * @type {TextureAtlas|null}
     */
    atlas: TextureAtlas | null;
    /**
     *
     * @type {number}
     * @private
     */
    private __row_size;
    /**
     *
     * @type {Uint16Array}
     * @private
     */
    private __data;
    texture: DataTexture;
    /**
     *
     * @param {TextureAtlas} atlas
     */
    attach(atlas: TextureAtlas): void;
    update(): void;
}
import { DataTexture } from "three";
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