export class RibbonMaterialX extends ShaderMaterial {
    constructor(params: any);
    /**
     *
     * @param {Vector2} v2
     */
    set resolution(v2: Vector2);
    /**
     *
     * @return {Vector2}
     */
    get resolution(): Vector2;
}
import { ShaderMaterial } from "three";
import { Vector2 } from "three";
//# sourceMappingURL=RibbonMaterialX.d.ts.map