/**
 * Wait for a given entity event via {@link EntityComponentDataset#addEntityEventListener}
 * No failure condition, will wait forever until the event is detected.
 * @see SendEventBehavior
 */
export class WaitForEventBehavior extends EntityBehavior {
    /**
     *
     * @param json
     * @return {WaitForEventBehavior}
     */
    static fromJSON(json: any): WaitForEventBehavior;
    /**
     * Event name
     * @type {string}
     */
    event: string;
    /**
     * Has the even occurred already?
     * @type {boolean}
     */
    detected: boolean;
    /**
     * Entity to listen event on
     * If value is negative - will assume value of the entity to which the behavior is bound
     * @type {number}
     */
    target: number;
    fromJSON({ event, target }: {
        event: any;
        target?: number;
    }): void;
    tick(timeDelta: any): BehaviorStatus.Running | BehaviorStatus.Succeeded;
    #private;
}
export namespace WaitForEventBehavior {
    let typeName: string;
}
import { EntityBehavior } from "./EntityBehavior.js";
import { BehaviorStatus } from "../BehaviorStatus.js";
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