/**
 * Componentwise lerp of a 3-Float32 position payload.
 *
 * Wire layout (matching whatever serialization adapter wrote it):
 *   - Float32 x
 *   - Float32 y
 *   - Float32 z
 *
 * 12 bytes per snapshot. Pair with a serialization adapter that uses this
 * same format (the simplest "naked Vector3" encoding).
 *
 * @author Alex Goldring
 * @copyright Company Named Limited (c) 2025
 */
export class Vector3InterpolationAdapter extends BinaryInterpolationAdapter {
}
import { BinaryInterpolationAdapter } from "../sim/BinaryInterpolationAdapter.js";
//# sourceMappingURL=Vector3InterpolationAdapter.d.ts.map