import {WebGLRenderer} from "three";
import {AssetManager} from "../engine/asset/AssetManager";
import {RadialMenuElementDefinition} from "../view/elements/radial/RadialMenuElementDefinition";

interface MatcapSelectionOptionParams {
    texture: string
    assetManager: AssetManager<any>
    renderer?: WebGLRenderer
    label?: string
    iconSize?: number
}

export function makeMatcapSelectionOption(options: MatcapSelectionOptionParams): Promise<RadialMenuElementDefinition>
