import Foundation
import BlazeSDK

class BlazeStoriesRowWidget: BlazeWidgetStoriesBase<BlazeStoriesWidgetRowView> {
    override func didSetProps(_ changedProps: [String]!) {
        widget.widgetIdentifier = "stories-row-\(reactTag.intValue)"
        super.didSetProps(changedProps)
        
        setupPlayerStyle()
    }
    
    func setupPlayerStyle() {
        let storyStyle = blazeStoryPlayerStyle.extractPlayerStoryStyle()
        widget.storyPlayerStyle = storyStyle
    }

    override func createWidget() -> BlazeWidgetView {
        let layout = BlazeWidgetLayout.Presets.StoriesWidget.Row.circles // Default layout for row.
        let widget = BlazeStoriesWidgetRowView(layout: layout)
        
        return widget
    }
    
    override func parseLayout(from presetWidgetLayout: String?) -> BlazeWidgetLayout {
        let layout: BlazeWidgetLayout
        switch(presetWidgetLayout) {
        case "widgetRectangle":
            layout = BlazeWidgetLayout.Presets.StoriesWidget.Row.verticalRectangles
        default:
            layout = BlazeWidgetLayout.Presets.StoriesWidget.Row.circles
        }
        return layout
    }
    
}
