import { Action1 } from "./common/Action1";
import { GNHashtable } from "./common/GNData";
import { CharacterPlayerModels } from "./entity/models/CharacterPlayerModels";
import { CharacterPlayerResponseModels } from "./entity/models/CharacterPlayerResponseModels";
export declare class CharacterPlayerApi {
    server: ServerCharacterPlayerApi;
    admin: AdminCharacterPlayerApi;
    addPlayerFriend(requestData: CharacterPlayerModels.AddPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addPlayerFriendAsync(requestData: CharacterPlayerModels.AddPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>;
    addSegment(requestData: CharacterPlayerModels.AddSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addSegmentAsync(requestData: CharacterPlayerModels.AddSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddSegmentOperationResponse>;
    getAvatar(requestData: CharacterPlayerModels.GetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getAvatarAsync(requestData: CharacterPlayerModels.GetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetAvatarOperationResponse>;
    getCatalogId(requestData: CharacterPlayerModels.GetCatalogIdRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCatalogIdAsync(requestData: CharacterPlayerModels.GetCatalogIdRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>;
    getCountryCode(requestData: CharacterPlayerModels.GetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCountryCodeAsync(requestData: CharacterPlayerModels.GetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>;
    getCustomData(requestData: CharacterPlayerModels.GetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCustomDataAsync(requestData: CharacterPlayerModels.GetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCustomDataOperationResponse>;
    getDisplayName(requestData: CharacterPlayerModels.GetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getDisplayNameAsync(requestData: CharacterPlayerModels.GetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>;
    getFriendStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.GetFriendStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.GetFriendStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>;
    getFriendStatisticsLeaderboard(requestData: CharacterPlayerModels.GetFriendStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.GetFriendStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>;
    getIpAddressCreate(requestData: CharacterPlayerModels.GetIpAddressCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getIpAddressCreateAsync(requestData: CharacterPlayerModels.GetIpAddressCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>;
    getOwner(requestData: CharacterPlayerModels.GetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getOwnerAsync(requestData: CharacterPlayerModels.GetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetOwnerOperationResponse>;
    getPlayerBan(requestData: CharacterPlayerModels.GetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerBanAsync(requestData: CharacterPlayerModels.GetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>;
    getPlayerCurrency(requestData: CharacterPlayerModels.GetPlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerCurrencyAsync(requestData: CharacterPlayerModels.GetPlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>;
    getPlayerData(requestData: CharacterPlayerModels.GetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerDataAsync(requestData: CharacterPlayerModels.GetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>;
    getPlayerFriend(requestData: CharacterPlayerModels.GetPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerFriendAsync(requestData: CharacterPlayerModels.GetPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>;
    getPlayerGroup(requestData: CharacterPlayerModels.GetPlayerGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerGroupAsync(requestData: CharacterPlayerModels.GetPlayerGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>;
    getPlayerInformation(requestData: CharacterPlayerModels.GetPlayerInformationRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInformationAsync(requestData: CharacterPlayerModels.GetPlayerInformationRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>;
    getPlayerInventory(requestData: CharacterPlayerModels.GetPlayerInventoryRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInventoryAsync(requestData: CharacterPlayerModels.GetPlayerInventoryRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>;
    getPlayerStatistics(requestData: CharacterPlayerModels.GetPlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerStatisticsAsync(requestData: CharacterPlayerModels.GetPlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>;
    getPlayersWithDisplayName(requestData: CharacterPlayerModels.GetPlayersWithDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithDisplayNameAsync(requestData: CharacterPlayerModels.GetPlayersWithDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>;
    getPlayersWithSegment(requestData: CharacterPlayerModels.GetPlayersWithSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithSegmentAsync(requestData: CharacterPlayerModels.GetPlayersWithSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>;
    getPlayersWithTag(requestData: CharacterPlayerModels.GetPlayersWithTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithTagAsync(requestData: CharacterPlayerModels.GetPlayersWithTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>;
    getRemoveStatus(requestData: CharacterPlayerModels.GetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getRemoveStatusAsync(requestData: CharacterPlayerModels.GetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>;
    getSegment(requestData: CharacterPlayerModels.GetSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getSegmentAsync(requestData: CharacterPlayerModels.GetSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetSegmentOperationResponse>;
    getStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.GetStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.GetStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>;
    getStatisticsLeaderboard(requestData: CharacterPlayerModels.GetStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.GetStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>;
    getTag(requestData: CharacterPlayerModels.GetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTagAsync(requestData: CharacterPlayerModels.GetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTagOperationResponse>;
    getTsCreate(requestData: CharacterPlayerModels.GetTsCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsCreateAsync(requestData: CharacterPlayerModels.GetTsCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsCreateOperationResponse>;
    getTsLastLogin(requestData: CharacterPlayerModels.GetTsLastLoginRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsLastLoginAsync(requestData: CharacterPlayerModels.GetTsLastLoginRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>;
    createGroup(requestData: CharacterPlayerModels.CreateGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreateGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createGroupAsync(requestData: CharacterPlayerModels.CreateGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreateGroupOperationResponse>;
    createPlayerItem(requestData: CharacterPlayerModels.CreatePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createPlayerItemAsync(requestData: CharacterPlayerModels.CreatePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>;
    joinGroup(requestData: CharacterPlayerModels.JoinGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.JoinGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    joinGroupAsync(requestData: CharacterPlayerModels.JoinGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.JoinGroupOperationResponse>;
    leaveGroup(requestData: CharacterPlayerModels.LeaveGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.LeaveGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    leaveGroupAsync(requestData: CharacterPlayerModels.LeaveGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.LeaveGroupOperationResponse>;
    removePlayerFriend(requestData: CharacterPlayerModels.RemovePlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerFriendAsync(requestData: CharacterPlayerModels.RemovePlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>;
    removePlayerItem(requestData: CharacterPlayerModels.RemovePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerItemAsync(requestData: CharacterPlayerModels.RemovePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>;
    removeSegment(requestData: CharacterPlayerModels.RemoveSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeSegmentAsync(requestData: CharacterPlayerModels.RemoveSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>;
    removeTag(requestData: CharacterPlayerModels.RemoveTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeTagAsync(requestData: CharacterPlayerModels.RemoveTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveTagOperationResponse>;
    setAvatar(requestData: CharacterPlayerModels.SetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setAvatarAsync(requestData: CharacterPlayerModels.SetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetAvatarOperationResponse>;
    setCountryCode(requestData: CharacterPlayerModels.SetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCountryCodeAsync(requestData: CharacterPlayerModels.SetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>;
    setCustomData(requestData: CharacterPlayerModels.SetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCustomDataAsync(requestData: CharacterPlayerModels.SetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCustomDataOperationResponse>;
    setDisplayName(requestData: CharacterPlayerModels.SetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setDisplayNameAsync(requestData: CharacterPlayerModels.SetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>;
    setOwner(requestData: CharacterPlayerModels.SetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setOwnerAsync(requestData: CharacterPlayerModels.SetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetOwnerOperationResponse>;
    setPlayerBan(requestData: CharacterPlayerModels.SetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerBanAsync(requestData: CharacterPlayerModels.SetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>;
    changePlayerCurrency(requestData: CharacterPlayerModels.ChangePlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerCurrencyAsync(requestData: CharacterPlayerModels.ChangePlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>;
    setPlayerData(requestData: CharacterPlayerModels.SetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerDataAsync(requestData: CharacterPlayerModels.SetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>;
    changePlayerStatistics(requestData: CharacterPlayerModels.ChangePlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerStatisticsAsync(requestData: CharacterPlayerModels.ChangePlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>;
    setRemoveStatus(requestData: CharacterPlayerModels.SetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setRemoveStatusAsync(requestData: CharacterPlayerModels.SetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>;
    setTag(requestData: CharacterPlayerModels.SetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setTagAsync(requestData: CharacterPlayerModels.SetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetTagOperationResponse>;
    getCurrencyLeaderboard(requestData: CharacterPlayerModels.GetCurrencyLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLeaderboardAsync(requestData: CharacterPlayerModels.GetCurrencyLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>;
    getCreateLeaderboard(requestData: CharacterPlayerModels.GetCreateLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCreateLeaderboardAsync(requestData: CharacterPlayerModels.GetCreateLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>;
    getLastLoginLeaderboard(requestData: CharacterPlayerModels.GetLastLoginLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getLastLoginLeaderboardAsync(requestData: CharacterPlayerModels.GetLastLoginLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>;
    getStatisticsLog(requestData: CharacterPlayerModels.GetStatisticsLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLogAsync(requestData: CharacterPlayerModels.GetStatisticsLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>;
    getCurrencyLog(requestData: CharacterPlayerModels.GetCurrencyLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLogAsync(requestData: CharacterPlayerModels.GetCurrencyLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>;
}
export declare class ServerCharacterPlayerApi {
    addPlayerFriend(requestData: CharacterPlayerModels.ServerAddPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addPlayerFriendAsync(requestData: CharacterPlayerModels.ServerAddPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>;
    addSegment(requestData: CharacterPlayerModels.ServerAddSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addSegmentAsync(requestData: CharacterPlayerModels.ServerAddSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddSegmentOperationResponse>;
    getAvatar(requestData: CharacterPlayerModels.ServerGetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getAvatarAsync(requestData: CharacterPlayerModels.ServerGetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetAvatarOperationResponse>;
    getCatalogId(requestData: CharacterPlayerModels.ServerGetCatalogIdRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCatalogIdAsync(requestData: CharacterPlayerModels.ServerGetCatalogIdRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>;
    getCountryCode(requestData: CharacterPlayerModels.ServerGetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCountryCodeAsync(requestData: CharacterPlayerModels.ServerGetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>;
    getCustomData(requestData: CharacterPlayerModels.ServerGetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCustomDataAsync(requestData: CharacterPlayerModels.ServerGetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCustomDataOperationResponse>;
    getDisplayName(requestData: CharacterPlayerModels.ServerGetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getDisplayNameAsync(requestData: CharacterPlayerModels.ServerGetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>;
    getFriendStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.ServerGetFriendStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.ServerGetFriendStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>;
    getFriendStatisticsLeaderboard(requestData: CharacterPlayerModels.ServerGetFriendStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.ServerGetFriendStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>;
    getIpAddressCreate(requestData: CharacterPlayerModels.ServerGetIpAddressCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getIpAddressCreateAsync(requestData: CharacterPlayerModels.ServerGetIpAddressCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>;
    getOwner(requestData: CharacterPlayerModels.ServerGetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getOwnerAsync(requestData: CharacterPlayerModels.ServerGetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetOwnerOperationResponse>;
    getPlayerBan(requestData: CharacterPlayerModels.ServerGetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerBanAsync(requestData: CharacterPlayerModels.ServerGetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>;
    getPlayerCurrency(requestData: CharacterPlayerModels.ServerGetPlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerCurrencyAsync(requestData: CharacterPlayerModels.ServerGetPlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>;
    getPlayerData(requestData: CharacterPlayerModels.ServerGetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerDataAsync(requestData: CharacterPlayerModels.ServerGetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>;
    getPlayerFriend(requestData: CharacterPlayerModels.ServerGetPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerFriendAsync(requestData: CharacterPlayerModels.ServerGetPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>;
    getPlayerGroup(requestData: CharacterPlayerModels.ServerGetPlayerGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerGroupAsync(requestData: CharacterPlayerModels.ServerGetPlayerGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>;
    getPlayerInformation(requestData: CharacterPlayerModels.ServerGetPlayerInformationRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInformationAsync(requestData: CharacterPlayerModels.ServerGetPlayerInformationRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>;
    getPlayerInventory(requestData: CharacterPlayerModels.ServerGetPlayerInventoryRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInventoryAsync(requestData: CharacterPlayerModels.ServerGetPlayerInventoryRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>;
    getPlayerStatistics(requestData: CharacterPlayerModels.ServerGetPlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerStatisticsAsync(requestData: CharacterPlayerModels.ServerGetPlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>;
    getPlayersWithDisplayName(requestData: CharacterPlayerModels.ServerGetPlayersWithDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithDisplayNameAsync(requestData: CharacterPlayerModels.ServerGetPlayersWithDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>;
    getPlayersWithSegment(requestData: CharacterPlayerModels.ServerGetPlayersWithSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithSegmentAsync(requestData: CharacterPlayerModels.ServerGetPlayersWithSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>;
    getPlayersWithTag(requestData: CharacterPlayerModels.ServerGetPlayersWithTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithTagAsync(requestData: CharacterPlayerModels.ServerGetPlayersWithTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>;
    getRemoveStatus(requestData: CharacterPlayerModels.ServerGetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getRemoveStatusAsync(requestData: CharacterPlayerModels.ServerGetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>;
    getSegment(requestData: CharacterPlayerModels.ServerGetSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getSegmentAsync(requestData: CharacterPlayerModels.ServerGetSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetSegmentOperationResponse>;
    getStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.ServerGetStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.ServerGetStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>;
    getStatisticsLeaderboard(requestData: CharacterPlayerModels.ServerGetStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.ServerGetStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>;
    getTag(requestData: CharacterPlayerModels.ServerGetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTagAsync(requestData: CharacterPlayerModels.ServerGetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTagOperationResponse>;
    getTsCreate(requestData: CharacterPlayerModels.ServerGetTsCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsCreateAsync(requestData: CharacterPlayerModels.ServerGetTsCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsCreateOperationResponse>;
    getTsLastLogin(requestData: CharacterPlayerModels.ServerGetTsLastLoginRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsLastLoginAsync(requestData: CharacterPlayerModels.ServerGetTsLastLoginRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>;
    createGroup(requestData: CharacterPlayerModels.ServerCreateGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreateGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createGroupAsync(requestData: CharacterPlayerModels.ServerCreateGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreateGroupOperationResponse>;
    createPlayerItem(requestData: CharacterPlayerModels.ServerCreatePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createPlayerItemAsync(requestData: CharacterPlayerModels.ServerCreatePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>;
    joinGroup(requestData: CharacterPlayerModels.ServerJoinGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.JoinGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    joinGroupAsync(requestData: CharacterPlayerModels.ServerJoinGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.JoinGroupOperationResponse>;
    leaveGroup(requestData: CharacterPlayerModels.ServerLeaveGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.LeaveGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    leaveGroupAsync(requestData: CharacterPlayerModels.ServerLeaveGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.LeaveGroupOperationResponse>;
    removePlayerFriend(requestData: CharacterPlayerModels.ServerRemovePlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerFriendAsync(requestData: CharacterPlayerModels.ServerRemovePlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>;
    removePlayerItem(requestData: CharacterPlayerModels.ServerRemovePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerItemAsync(requestData: CharacterPlayerModels.ServerRemovePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>;
    removeSegment(requestData: CharacterPlayerModels.ServerRemoveSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeSegmentAsync(requestData: CharacterPlayerModels.ServerRemoveSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>;
    removeTag(requestData: CharacterPlayerModels.ServerRemoveTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeTagAsync(requestData: CharacterPlayerModels.ServerRemoveTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveTagOperationResponse>;
    setAvatar(requestData: CharacterPlayerModels.ServerSetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setAvatarAsync(requestData: CharacterPlayerModels.ServerSetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetAvatarOperationResponse>;
    setCountryCode(requestData: CharacterPlayerModels.ServerSetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCountryCodeAsync(requestData: CharacterPlayerModels.ServerSetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>;
    setCustomData(requestData: CharacterPlayerModels.ServerSetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCustomDataAsync(requestData: CharacterPlayerModels.ServerSetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCustomDataOperationResponse>;
    setDisplayName(requestData: CharacterPlayerModels.ServerSetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setDisplayNameAsync(requestData: CharacterPlayerModels.ServerSetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>;
    setOwner(requestData: CharacterPlayerModels.ServerSetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setOwnerAsync(requestData: CharacterPlayerModels.ServerSetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetOwnerOperationResponse>;
    setPlayerBan(requestData: CharacterPlayerModels.ServerSetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerBanAsync(requestData: CharacterPlayerModels.ServerSetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>;
    changePlayerCurrency(requestData: CharacterPlayerModels.ServerChangePlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerCurrencyAsync(requestData: CharacterPlayerModels.ServerChangePlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>;
    setPlayerData(requestData: CharacterPlayerModels.ServerSetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerDataAsync(requestData: CharacterPlayerModels.ServerSetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>;
    changePlayerStatistics(requestData: CharacterPlayerModels.ServerChangePlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerStatisticsAsync(requestData: CharacterPlayerModels.ServerChangePlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>;
    setRemoveStatus(requestData: CharacterPlayerModels.ServerSetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setRemoveStatusAsync(requestData: CharacterPlayerModels.ServerSetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>;
    setTag(requestData: CharacterPlayerModels.ServerSetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setTagAsync(requestData: CharacterPlayerModels.ServerSetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetTagOperationResponse>;
    getCurrencyLeaderboard(requestData: CharacterPlayerModels.ServerGetCurrencyLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLeaderboardAsync(requestData: CharacterPlayerModels.ServerGetCurrencyLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>;
    getCreateLeaderboard(requestData: CharacterPlayerModels.ServerGetCreateLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCreateLeaderboardAsync(requestData: CharacterPlayerModels.ServerGetCreateLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>;
    getLastLoginLeaderboard(requestData: CharacterPlayerModels.ServerGetLastLoginLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getLastLoginLeaderboardAsync(requestData: CharacterPlayerModels.ServerGetLastLoginLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>;
    getStatisticsLog(requestData: CharacterPlayerModels.ServerGetStatisticsLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLogAsync(requestData: CharacterPlayerModels.ServerGetStatisticsLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>;
    getCurrencyLog(requestData: CharacterPlayerModels.ServerGetCurrencyLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLogAsync(requestData: CharacterPlayerModels.ServerGetCurrencyLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>;
}
export declare class AdminCharacterPlayerApi {
    addPlayerFriend(requestData: CharacterPlayerModels.AdminAddPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addPlayerFriendAsync(requestData: CharacterPlayerModels.AdminAddPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddPlayerFriendOperationResponse>;
    addSegment(requestData: CharacterPlayerModels.AdminAddSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.AddSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    addSegmentAsync(requestData: CharacterPlayerModels.AdminAddSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.AddSegmentOperationResponse>;
    getAvatar(requestData: CharacterPlayerModels.AdminGetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getAvatarAsync(requestData: CharacterPlayerModels.AdminGetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetAvatarOperationResponse>;
    getCatalogId(requestData: CharacterPlayerModels.AdminGetCatalogIdRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCatalogIdAsync(requestData: CharacterPlayerModels.AdminGetCatalogIdRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCatalogIdOperationResponse>;
    getCountryCode(requestData: CharacterPlayerModels.AdminGetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCountryCodeAsync(requestData: CharacterPlayerModels.AdminGetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCountryCodeOperationResponse>;
    getCustomData(requestData: CharacterPlayerModels.AdminGetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCustomDataAsync(requestData: CharacterPlayerModels.AdminGetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCustomDataOperationResponse>;
    getDisplayName(requestData: CharacterPlayerModels.AdminGetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getDisplayNameAsync(requestData: CharacterPlayerModels.AdminGetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetDisplayNameOperationResponse>;
    getFriendStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.AdminGetFriendStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.AdminGetFriendStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardAroundPlayerOperationResponse>;
    getFriendStatisticsLeaderboard(requestData: CharacterPlayerModels.AdminGetFriendStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getFriendStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.AdminGetFriendStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetFriendStatisticsLeaderboardOperationResponse>;
    getIpAddressCreate(requestData: CharacterPlayerModels.AdminGetIpAddressCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getIpAddressCreateAsync(requestData: CharacterPlayerModels.AdminGetIpAddressCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetIpAddressCreateOperationResponse>;
    getOwner(requestData: CharacterPlayerModels.AdminGetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getOwnerAsync(requestData: CharacterPlayerModels.AdminGetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetOwnerOperationResponse>;
    getPlayerBan(requestData: CharacterPlayerModels.AdminGetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerBanAsync(requestData: CharacterPlayerModels.AdminGetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerBanOperationResponse>;
    getPlayerCurrency(requestData: CharacterPlayerModels.AdminGetPlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerCurrencyAsync(requestData: CharacterPlayerModels.AdminGetPlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerCurrencyOperationResponse>;
    getPlayerData(requestData: CharacterPlayerModels.AdminGetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerDataAsync(requestData: CharacterPlayerModels.AdminGetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerDataOperationResponse>;
    getPlayerFriend(requestData: CharacterPlayerModels.AdminGetPlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerFriendAsync(requestData: CharacterPlayerModels.AdminGetPlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerFriendOperationResponse>;
    getPlayerGroup(requestData: CharacterPlayerModels.AdminGetPlayerGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerGroupAsync(requestData: CharacterPlayerModels.AdminGetPlayerGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerGroupOperationResponse>;
    getPlayerInformation(requestData: CharacterPlayerModels.AdminGetPlayerInformationRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInformationAsync(requestData: CharacterPlayerModels.AdminGetPlayerInformationRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInformationOperationResponse>;
    getPlayerInventory(requestData: CharacterPlayerModels.AdminGetPlayerInventoryRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerInventoryAsync(requestData: CharacterPlayerModels.AdminGetPlayerInventoryRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerInventoryOperationResponse>;
    getPlayerStatistics(requestData: CharacterPlayerModels.AdminGetPlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayerStatisticsAsync(requestData: CharacterPlayerModels.AdminGetPlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayerStatisticsOperationResponse>;
    getPlayersWithDisplayName(requestData: CharacterPlayerModels.AdminGetPlayersWithDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithDisplayNameAsync(requestData: CharacterPlayerModels.AdminGetPlayersWithDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithDisplayNameOperationResponse>;
    getPlayersWithSegment(requestData: CharacterPlayerModels.AdminGetPlayersWithSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithSegmentAsync(requestData: CharacterPlayerModels.AdminGetPlayersWithSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithSegmentOperationResponse>;
    getPlayersWithTag(requestData: CharacterPlayerModels.AdminGetPlayersWithTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getPlayersWithTagAsync(requestData: CharacterPlayerModels.AdminGetPlayersWithTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetPlayersWithTagOperationResponse>;
    getRemoveStatus(requestData: CharacterPlayerModels.AdminGetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getRemoveStatusAsync(requestData: CharacterPlayerModels.AdminGetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetRemoveStatusOperationResponse>;
    getSegment(requestData: CharacterPlayerModels.AdminGetSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getSegmentAsync(requestData: CharacterPlayerModels.AdminGetSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetSegmentOperationResponse>;
    getStatisticsLeaderboardAroundPlayer(requestData: CharacterPlayerModels.AdminGetStatisticsLeaderboardAroundPlayerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAroundPlayerAsync(requestData: CharacterPlayerModels.AdminGetStatisticsLeaderboardAroundPlayerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardAroundPlayerOperationResponse>;
    getStatisticsLeaderboard(requestData: CharacterPlayerModels.AdminGetStatisticsLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLeaderboardAsync(requestData: CharacterPlayerModels.AdminGetStatisticsLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLeaderboardOperationResponse>;
    getTag(requestData: CharacterPlayerModels.AdminGetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTagAsync(requestData: CharacterPlayerModels.AdminGetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTagOperationResponse>;
    getTsCreate(requestData: CharacterPlayerModels.AdminGetTsCreateRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsCreateOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsCreateAsync(requestData: CharacterPlayerModels.AdminGetTsCreateRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsCreateOperationResponse>;
    getTsLastLogin(requestData: CharacterPlayerModels.AdminGetTsLastLoginRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getTsLastLoginAsync(requestData: CharacterPlayerModels.AdminGetTsLastLoginRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetTsLastLoginOperationResponse>;
    createGroup(requestData: CharacterPlayerModels.AdminCreateGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreateGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createGroupAsync(requestData: CharacterPlayerModels.AdminCreateGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreateGroupOperationResponse>;
    createPlayerItem(requestData: CharacterPlayerModels.AdminCreatePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    createPlayerItemAsync(requestData: CharacterPlayerModels.AdminCreatePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.CreatePlayerItemOperationResponse>;
    joinGroup(requestData: CharacterPlayerModels.AdminJoinGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.JoinGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    joinGroupAsync(requestData: CharacterPlayerModels.AdminJoinGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.JoinGroupOperationResponse>;
    leaveGroup(requestData: CharacterPlayerModels.AdminLeaveGroupRequestData, onResponse?: Action1<CharacterPlayerResponseModels.LeaveGroupOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    leaveGroupAsync(requestData: CharacterPlayerModels.AdminLeaveGroupRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.LeaveGroupOperationResponse>;
    removePlayerFriend(requestData: CharacterPlayerModels.AdminRemovePlayerFriendRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerFriendAsync(requestData: CharacterPlayerModels.AdminRemovePlayerFriendRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerFriendOperationResponse>;
    removePlayerItem(requestData: CharacterPlayerModels.AdminRemovePlayerItemRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removePlayerItemAsync(requestData: CharacterPlayerModels.AdminRemovePlayerItemRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemovePlayerItemOperationResponse>;
    removeSegment(requestData: CharacterPlayerModels.AdminRemoveSegmentRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeSegmentAsync(requestData: CharacterPlayerModels.AdminRemoveSegmentRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveSegmentOperationResponse>;
    removeTag(requestData: CharacterPlayerModels.AdminRemoveTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.RemoveTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    removeTagAsync(requestData: CharacterPlayerModels.AdminRemoveTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.RemoveTagOperationResponse>;
    setAvatar(requestData: CharacterPlayerModels.AdminSetAvatarRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetAvatarOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setAvatarAsync(requestData: CharacterPlayerModels.AdminSetAvatarRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetAvatarOperationResponse>;
    setCountryCode(requestData: CharacterPlayerModels.AdminSetCountryCodeRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCountryCodeAsync(requestData: CharacterPlayerModels.AdminSetCountryCodeRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCountryCodeOperationResponse>;
    setCustomData(requestData: CharacterPlayerModels.AdminSetCustomDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetCustomDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setCustomDataAsync(requestData: CharacterPlayerModels.AdminSetCustomDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetCustomDataOperationResponse>;
    setDisplayName(requestData: CharacterPlayerModels.AdminSetDisplayNameRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setDisplayNameAsync(requestData: CharacterPlayerModels.AdminSetDisplayNameRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetDisplayNameOperationResponse>;
    setOwner(requestData: CharacterPlayerModels.AdminSetOwnerRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetOwnerOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setOwnerAsync(requestData: CharacterPlayerModels.AdminSetOwnerRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetOwnerOperationResponse>;
    setPlayerBan(requestData: CharacterPlayerModels.AdminSetPlayerBanRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerBanAsync(requestData: CharacterPlayerModels.AdminSetPlayerBanRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerBanOperationResponse>;
    changePlayerCurrency(requestData: CharacterPlayerModels.AdminChangePlayerCurrencyRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerCurrencyAsync(requestData: CharacterPlayerModels.AdminChangePlayerCurrencyRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerCurrencyOperationResponse>;
    setPlayerData(requestData: CharacterPlayerModels.AdminSetPlayerDataRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setPlayerDataAsync(requestData: CharacterPlayerModels.AdminSetPlayerDataRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetPlayerDataOperationResponse>;
    changePlayerStatistics(requestData: CharacterPlayerModels.AdminChangePlayerStatisticsRequestData, onResponse?: Action1<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    changePlayerStatisticsAsync(requestData: CharacterPlayerModels.AdminChangePlayerStatisticsRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.ChangePlayerStatisticsOperationResponse>;
    setRemoveStatus(requestData: CharacterPlayerModels.AdminSetRemoveStatusRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setRemoveStatusAsync(requestData: CharacterPlayerModels.AdminSetRemoveStatusRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetRemoveStatusOperationResponse>;
    setTag(requestData: CharacterPlayerModels.AdminSetTagRequestData, onResponse?: Action1<CharacterPlayerResponseModels.SetTagOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    setTagAsync(requestData: CharacterPlayerModels.AdminSetTagRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.SetTagOperationResponse>;
    getCurrencyLeaderboard(requestData: CharacterPlayerModels.AdminGetCurrencyLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLeaderboardAsync(requestData: CharacterPlayerModels.AdminGetCurrencyLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLeaderboardOperationResponse>;
    getCreateLeaderboard(requestData: CharacterPlayerModels.AdminGetCreateLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCreateLeaderboardAsync(requestData: CharacterPlayerModels.AdminGetCreateLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCreateLeaderboardOperationResponse>;
    getLastLoginLeaderboard(requestData: CharacterPlayerModels.AdminGetLastLoginLeaderboardRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getLastLoginLeaderboardAsync(requestData: CharacterPlayerModels.AdminGetLastLoginLeaderboardRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetLastLoginLeaderboardOperationResponse>;
    getStatisticsLog(requestData: CharacterPlayerModels.AdminGetStatisticsLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getStatisticsLogAsync(requestData: CharacterPlayerModels.AdminGetStatisticsLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetStatisticsLogOperationResponse>;
    getCurrencyLog(requestData: CharacterPlayerModels.AdminGetCurrencyLogRequestData, onResponse?: Action1<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): void;
    getCurrencyLogAsync(requestData: CharacterPlayerModels.AdminGetCurrencyLogRequestData, overrideAuthToken?: string, overrideSecretKey?: string, customTags?: GNHashtable, timeout?: number): Promise<CharacterPlayerResponseModels.GetCurrencyLogOperationResponse>;
}
